Add death and game over screens to the scene; update export files and project settings
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57
objects/ui/death_screen.tscn
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57
objects/ui/death_screen.tscn
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@@ -0,0 +1,57 @@
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[gd_scene load_steps=3 format=3 uid="uid://dulkm3ah4tm0u"]
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[ext_resource type="Texture2D" uid="uid://jix7wdn0isr3" path="res://sprites/ppc_icon.png" id="1_m30em"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_eaoak"]
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bg_color = Color(0, 0, 0, 1)
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[node name="DeathScreen" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="PanelContainer" type="PanelContainer" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_styles/panel = SubResource("StyleBoxFlat_eaoak")
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[node name="MarginContainer" type="MarginContainer" parent="PanelContainer"]
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layout_mode = 2
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theme_override_constants/margin_left = 16
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theme_override_constants/margin_top = 32
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theme_override_constants/margin_right = 16
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theme_override_constants/margin_bottom = 16
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[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/MarginContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 0
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theme_override_constants/separation = 16
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[node name="LevelName" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "LEVEL NAME - 1"
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uppercase = true
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[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 4
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[node name="TextureRect" type="TextureRect" parent="PanelContainer/MarginContainer/VBoxContainer/HBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 4
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texture = ExtResource("1_m30em")
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[node name="LivesLeft" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/HBoxContainer"]
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layout_mode = 2
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text = "x 3"
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uppercase = true
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