Add cap sprite to child scene and update project configuration

This commit is contained in:
2025-04-26 03:52:45 +02:00
parent d95176fba0
commit 0c1192536c
374 changed files with 11968 additions and 1276 deletions

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@tool
extends LineEdit
signal action_changed()
var index:int
var action:GUIDEAction:
set(value):
if is_instance_valid(action):
action.changed.disconnect(_refresh)
action = value
if is_instance_valid(action):
action.changed.connect(_refresh)
# action_changed can only be emitted by
# dragging an action into this, not when setting
# the property
_refresh()
func _refresh():
if not is_instance_valid(action):
text = "<none>"
tooltip_text = ""
else:
text = action._editor_name()
tooltip_text = action.resource_path
func _can_drop_data(at_position, data) -> bool:
if not data is Dictionary:
return false
if data.has("files"):
for file in data["files"]:
if ResourceLoader.load(file) is GUIDEAction:
return true
return false
func _drop_data(at_position, data) -> void:
for file in data["files"]:
var item = ResourceLoader.load(file)
if item is GUIDEAction:
action = item
action_changed.emit()
func _gui_input(event):
if event is InputEventMouseButton:
if event.pressed and event.button_index == MOUSE_BUTTON_LEFT:
if is_instance_valid(action):
EditorInterface.edit_resource(action)

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[gd_scene load_steps=2 format=3 uid="uid://du4x7ng6ntuk4"]
[ext_resource type="Script" path="res://addons/guide/editor/action_slot/action_slot.gd" id="1_w5nxd"]
[node name="ActionSlot" type="LineEdit"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 0
text = "Name"
editable = false
selecting_enabled = false
script = ExtResource("1_w5nxd")