Add cap sprite to child scene and update project configuration

This commit is contained in:
2025-04-26 03:52:45 +02:00
parent d95176fba0
commit 0c1192536c
374 changed files with 11968 additions and 1276 deletions

View File

@@ -0,0 +1,21 @@
@icon("res://addons/guide/guide_internal.svg")
@tool
## An action to input mapping
class_name GUIDEActionMapping
extends Resource
## The action to be mapped
@export var action:GUIDEAction:
set(value):
if value == action:
return
action = value
emit_changed()
## A set of input mappings that can trigger the action
@export var input_mappings:Array[GUIDEInputMapping] = []:
set(value):
if value == input_mappings:
return
input_mappings = value
emit_changed()