Add cap sprite to child scene and update project configuration

This commit is contained in:
2025-04-26 03:52:45 +02:00
parent d95176fba0
commit 0c1192536c
374 changed files with 11968 additions and 1276 deletions

View File

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## Normalizes the input vector.
@tool
class_name GUIDEModifierNormalize
extends GUIDEModifier
func _modify_input(input:Vector3, delta:float, value_type:GUIDEAction.GUIDEActionValueType) -> Vector3:
if not input.is_finite():
return Vector3.INF
return input.normalized()
func _editor_name() -> String:
return "Normalize"
func _editor_description() -> String:
return "Normalizes the input vector."