Add cap sprite to child scene and update project configuration

This commit is contained in:
2025-04-26 03:52:45 +02:00
parent d95176fba0
commit 0c1192536c
374 changed files with 11968 additions and 1276 deletions

View File

@@ -0,0 +1,37 @@
extends "res://addons/guide/ui/text_providers/controllers/controller_text_provider.gd"
func _controller_names() -> Array[String]:
return ["XInput", "XBox"]
func _a_button_name() -> String:
return "A"
func _b_button_name() -> String:
return "B"
func _x_button_name() -> String:
return "X"
func _y_button_name() -> String:
return "Y"
func _left_bumper_name() -> String:
return "LB"
func _right_bumper_name() -> String:
return "RB"
func _left_trigger_name() -> String:
return "LT"
func _right_trigger_name() -> String:
return "RT"
func _back_button_name() -> String:
return "View"
func _misc_1_button_name() -> String:
return "Share"
func _start_button_name() -> String:
return "Menu"