Add cap sprite to child scene and update project configuration

This commit is contained in:
2025-04-26 03:52:45 +02:00
parent d95176fba0
commit 0c1192536c
374 changed files with 11968 additions and 1276 deletions

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@@ -15,6 +15,7 @@ physics_layer_0/collision_layer = 1
sources/0 = SubResource("TileSetAtlasSource_aivtb")
[node name="Cage" type="Node2D"]
z_index = 2
scale = Vector2(2, 2)
[node name="TileMapLayer" type="TileMapLayer" parent="."]