Update position of Child node in level_village_1 scene
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@@ -319,7 +319,7 @@ limit_target = NodePath("../Terrain Layer")
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metadata/_edit_lock_ = true
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[node name="Child" parent="." instance=ExtResource("15_vqevu")]
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position = Vector2(954, -577)
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position = Vector2(880, -578)
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[node name="UI Layer" parent="." instance=ExtResource("16_40fge")]
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