Add sound effects to lever activation and enhance enemy movement detection

This commit is contained in:
2025-05-01 15:09:56 +02:00
parent 29d8a93ece
commit 1a6e3dea78
143 changed files with 686 additions and 2244 deletions

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sfx/activate_lever.wav Normal file

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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://beq14we7v3iw4"
path="res://.godot/imported/activate_lever.wav-87766fea9595f0ffc6f921a9a8c2ed8f.sample"
[deps]
source_file="res://sfx/activate_lever.wav"
dest_files=["res://.godot/imported/activate_lever.wav-87766fea9595f0ffc6f921a9a8c2ed8f.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0