Enhance save system functionality; improve game state management and session tracking
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@@ -75,8 +75,9 @@ player_health = NodePath("../../Brick Player/HealthComponent")
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current_level = SubResource("Resource_bqjcg")
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nodes_to_disable = [NodePath("../../Brick Player")]
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[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("skill_unlocker")]
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[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("skill_unlocker", "components_to_disable")]
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skill_unlocker = NodePath("../../Brick Player/SkillUnlockerComponent")
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components_to_disable = [NodePath("../../Brick Player")]
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[node name="Global Light" parent="." instance=ExtResource("4_wykfl")]
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