Enhance save system functionality; improve game state management and session tracking
This commit is contained in:
@@ -36,4 +36,4 @@ func on_exit_area_body_entered(_body: Node2D) -> void:
|
||||
|
||||
|
||||
func go_to_next_level() -> void:
|
||||
gm.try_to_go_to_next_level()
|
||||
gm.on_level_complete()
|
Reference in New Issue
Block a user