Enhance save system functionality; improve game state management and session tracking

This commit is contained in:
2025-05-25 16:06:59 +02:00
parent 15c85a5aae
commit 250fb18e16
11 changed files with 92 additions and 25 deletions

View File

@@ -17,5 +17,5 @@ func _on_health_component_on_death() -> void:
effect.scale = Vector2(1.5, 1.5)
gm.remove_lives(1)
gm.set_coins(0)
gm.reset_current_session_state()