Update UI text labels for consistency and internationalization; refactor HUD text handling
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@@ -43,7 +43,7 @@ theme_override_constants/separation = 16
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[node name="Label" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "MR. BRICK ADVENTURES"
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text = "GAME_TITLE"
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horizontal_alignment = 1
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uppercase = true
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@@ -54,27 +54,27 @@ size_flags_vertical = 3
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[node name="ContinueButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "CONTINUE"
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text = "CONTINUE_BUTTON"
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flat = true
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[node name="NewGameButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "NEW GAME"
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text = "NEW_GAME_BUTTON"
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flat = true
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[node name="SettingsButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "SETTINGS"
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text = "SETTINGS_BUTTON"
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flat = true
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[node name="CreditsButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "CREDITS"
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text = "CREDITS_BUTTON"
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flat = true
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[node name="QuitButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "QUIT GAME"
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text = "QUIT_BUTTON"
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flat = true
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[node name="version" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer"]
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