Update UI text labels for consistency and internationalization; refactor HUD text handling
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@@ -42,7 +42,7 @@ theme_override_constants/separation = 16
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[node name="Label" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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theme_override_font_sizes/font_size = 16
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text = "settings"
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text = "SETTINGS"
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horizontal_alignment = 1
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vertical_alignment = 1
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uppercase = true
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@@ -53,22 +53,22 @@ size_flags_vertical = 3
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[node name="Input Settings Button" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "INPUT"
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text = "INPUT_BUTTON"
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flat = true
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[node name="Display Settings Button" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "DISPLAY"
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text = "DISPLAY_BUTTON"
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flat = true
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[node name="Audio Settings Button" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "AUDIO"
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text = "AUDIO_BUTTON"
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flat = true
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[node name="Gameplay Settings Button" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "GAMEPLAY"
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text = "GAMEPLAY_BUTTON"
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flat = true
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[node name="Spacer2" type="Control" parent="PanelContainer/MarginContainer/VBoxContainer"]
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