Add terrain hit effects, progressive damage component, and update collectable signals
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@@ -1,12 +1,12 @@
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[gd_scene load_steps=47 format=3 uid="uid://bqi5s710xb1ju"]
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[gd_scene load_steps=48 format=3 uid="uid://bqi5s710xb1ju"]
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[ext_resource type="Script" uid="uid://ccuddyoakg04u" path="res://scripts/player.gd" id="1_8j4h4"]
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[ext_resource type="Texture2D" uid="uid://b7gp0gqvkv8j4" path="res://sprites/MrBrick_base.png" id="2_bc55y"]
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[ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="2_lgb3u"]
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[ext_resource type="Texture2D" uid="uid://jl1gwqchhpdc" path="res://sprites/left_eye.png" id="3_2srrh"]
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[ext_resource type="Script" uid="uid://b3mrdvre1y567" path="res://scripts/components/ship_movement.gd" id="3_p4n66"]
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[ext_resource type="Texture2D" uid="uid://iiawtnwmeny3" path="res://sprites/right_eye.png" id="4_ccn81"]
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[ext_resource type="Script" uid="uid://oxeqvxkgj87j" path="res://scripts/components/flip_player.gd" id="5_geu10"]
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[ext_resource type="Texture2D" uid="uid://0l454rfplmqg" path="res://sprites/MrBrick_base-sheet.png" id="5_yysbb"]
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[ext_resource type="Script" uid="uid://qeu80jy4vmuf" path="res://scripts/components/score.gd" id="6_fowa2"]
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[ext_resource type="Script" uid="uid://btfsq0bvtrx3t" path="res://scripts/components/health.gd" id="7_tqjk8"]
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[ext_resource type="Script" uid="uid://dkpu3121y88oo" path="res://scripts/components/player_death.gd" id="8_1v23d"]
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@@ -37,6 +37,7 @@
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[ext_resource type="Script" uid="uid://d1ctdx52gskv1" path="res://scripts/components/ship_shooter.gd" id="34_gwc8i"]
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[ext_resource type="PackedScene" uid="uid://dtem8jgcyoqar" path="res://objects/entities/green_laser.tscn" id="36_oxudy"]
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[ext_resource type="Script" uid="uid://cfeoalic0mu2j" path="res://scripts/components/kill_player_out_of_screen.gd" id="37_oxudy"]
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[ext_resource type="Script" uid="uid://d32kd83lf86iy" path="res://scripts/components/progressive_damage_component.gd" id="38_o1ihh"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_xoue7"]
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shader = ExtResource("2_lgb3u")
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@@ -116,7 +117,8 @@ metadata/_custom_type_script = "uid://b3mrdvre1y567"
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[node name="Base" type="Sprite2D" parent="Graphics/Root"]
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material = SubResource("ShaderMaterial_xoue7")
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texture = ExtResource("2_bc55y")
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texture = ExtResource("5_yysbb")
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hframes = 5
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[node name="Left Eye" type="Sprite2D" parent="Graphics/Root"]
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position = Vector2(-7, -6)
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@@ -277,5 +279,12 @@ script = ExtResource("37_oxudy")
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screen_notifier = NodePath("../VisibleOnScreenNotifier2D")
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health_component = NodePath("../HealthComponent")
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[node name="ProgressiveDamageComponent" type="Node" parent="." node_paths=PackedStringArray("health_component", "sprite", "platform_movement")]
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script = ExtResource("38_o1ihh")
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health_component = NodePath("../HealthComponent")
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sprite = NodePath("../Graphics/Root/Base")
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platform_movement = NodePath("../Movements/PlatformMovement")
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jump_reduction_percentage = 0.15
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[connection signal="on_death" from="HealthComponent" to="PlayerDeathComponent" method="_on_health_component_on_death"]
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[connection signal="on_health_change" from="HealthComponent" to="KnockbackComponent" method="_on_health_component_on_health_change"]
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