Add terrain hit effects, progressive damage component, and update collectable signals

This commit is contained in:
2025-05-29 01:00:19 +02:00
parent 37b96c0f11
commit 26af7a591d
29 changed files with 406 additions and 22 deletions

View File

@@ -0,0 +1,9 @@
[gd_resource type="Resource" script_class="CollectableResource" load_steps=2 format=3 uid="uid://2tl3yoh202no"]
[ext_resource type="Script" uid="uid://cb5f0mx0hrt3b" path="res://scripts/resources/collectable_resource.gd" id="1_brkhb"]
[resource]
script = ExtResource("1_brkhb")
amount = 0.25
type = 2
metadata/_custom_type_script = "uid://cb5f0mx0hrt3b"