refactor: Consolidate skill component logic into SkillComponentBase and update manager access to singletons.

This commit is contained in:
2026-01-31 17:35:27 +01:00
parent 425fa5b940
commit 288f0b1916
27 changed files with 212 additions and 179 deletions

View File

@@ -19,7 +19,7 @@ public partial class PauseMenu : Control
public override void _Ready()
{
_gameManager = GetNode<GameManager>(Constants.GameManagerPath);
_gameManager = GameManager.Instance;
_uiManager = GetNode<UIManager>(Constants.UIManagerPath);
ResumeButton.Pressed += OnResumePressed;