Add CollectableType.None and update project settings for Godot 4.6
This commit is contained in:
@@ -8,6 +8,10 @@
|
||||
|
||||
config_version=5
|
||||
|
||||
[animation]
|
||||
|
||||
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Mr. Brick Adventures"
|
||||
@@ -19,11 +23,11 @@ config/version="in-dev"
|
||||
run/main_scene="uid://cl00e2ocomk3m"
|
||||
config/use_custom_user_dir=true
|
||||
config/custom_user_dir_name="MrBrickAdventures"
|
||||
config/features=PackedStringArray("4.5", "C#", "GL Compatibility")
|
||||
config/features=PackedStringArray("4.6", "C#", "GL Compatibility")
|
||||
run/max_fps=180
|
||||
boot_splash/bg_color=Color(0, 0, 0, 1)
|
||||
boot_splash/show_image=false
|
||||
boot_splash/fullsize=false
|
||||
boot_splash/stretch_mode=0
|
||||
boot_splash/use_filter=false
|
||||
config/icon="uid://jix7wdn0isr3"
|
||||
|
||||
@@ -35,7 +39,7 @@ UIManager="*res://Autoloads/UIManager.cs"
|
||||
ConfigFileHandler="*res://Autoloads/ConfigFileHandler.cs"
|
||||
SaveSystem="*res://Autoloads/SaveSystem.cs"
|
||||
ConsoleManager="*res://Autoloads/ConsoleManager.cs"
|
||||
LimboConsole="*res://addons/limbo_console/limbo_console.gd"
|
||||
LimboConsole="*uid://dyxornv8vwibg"
|
||||
DialogueManager="*res://addons/dialogue_manager/dialogue_manager.gd"
|
||||
SteamManager="*res://Autoloads/SteamManager.cs"
|
||||
AchievementManager="*res://objects/achievement_manager.tscn"
|
||||
|
||||
Reference in New Issue
Block a user