Add CollectableType.None and update project settings for Godot 4.6

This commit is contained in:
2026-02-01 13:11:14 +01:00
parent bfe951939d
commit 2bf903728b
17 changed files with 211 additions and 85 deletions

View File

@@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://dua4ns4tdknd1"]
[gd_resource type="TileSet" format=3 uid="uid://dua4ns4tdknd1"]
[ext_resource type="Texture2D" uid="uid://cysarpu6snb2y" path="res://sprites/ppc-tileset.png" id="4_ffexy"]