Add CollectableType.None and update project settings for Godot 4.6

This commit is contained in:
2026-02-01 13:11:14 +01:00
parent bfe951939d
commit 2bf903728b
17 changed files with 211 additions and 85 deletions

View File

@@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=23 format=3 uid="uid://bc5a20s6kuy8e"]
[gd_resource type="TileSet" format=3 uid="uid://bc5a20s6kuy8e"]
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_ej5iv"]
[ext_resource type="PackedScene" uid="uid://54w4wisfj8v8" path="res://objects/entities/coin.tscn" id="2_31a0q"]