Add CollectableType.None and update project settings for Godot 4.6

This commit is contained in:
2026-02-01 13:11:14 +01:00
parent bfe951939d
commit 2bf903728b
17 changed files with 211 additions and 85 deletions

View File

@@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=11 format=3 uid="uid://cu2sx7qigrqnv"]
[gd_resource type="TileSet" format=3 uid="uid://cu2sx7qigrqnv"]
[ext_resource type="Texture2D" uid="uid://do6m4ry8ss01e" path="res://sprites/PS_Tileset_12_nes.png" id="1_2p3w4"]
[ext_resource type="Texture2D" uid="uid://cw42lvnqxubq2" path="res://sprites/PS_Tileset_10_nes.png" id="2_43n76"]