Add CollectableType.None and update project settings for Godot 4.6

This commit is contained in:
2026-02-01 13:11:14 +01:00
parent bfe951939d
commit 2bf903728b
17 changed files with 211 additions and 85 deletions

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@@ -2,6 +2,7 @@ namespace Mr.BrickAdventures.scripts.Resources;
public enum CollectableType
{
None, // when no collectable type is specified
Coin,
Kid,
Health,