Update collectable resources and improve FloatingTextManager integration
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://54w4wisfj8v8"]
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[gd_scene format=3 uid="uid://54w4wisfj8v8"]
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[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_epuj5"]
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[ext_resource type="Script" uid="uid://r4jybneigfcn" path="res://scripts/components/CollectableComponent.cs" id="2_gxix7"]
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@@ -9,33 +9,33 @@
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[sub_resource type="CircleShape2D" id="CircleShape2D_3ask2"]
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radius = 9.0
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[node name="Coin" type="Area2D" groups=["coins"]]
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[node name="Coin" type="Area2D" unique_id=1771447403 groups=["coins"]]
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collision_layer = 2
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=707378099]
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shape = SubResource("CircleShape2D_3ask2")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="." unique_id=898624458]
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texture = ExtResource("1_epuj5")
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hframes = 12
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vframes = 12
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frame = 51
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[node name="CollectableComponent" type="Node" parent="." node_paths=PackedStringArray("Area2D", "CollisionShape", "Sfx")]
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[node name="CollectableComponent" type="Node" parent="." unique_id=564726971 node_paths=PackedStringArray("Area2D", "CollisionShape", "Sfx")]
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script = ExtResource("2_gxix7")
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Area2D = NodePath("..")
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CollisionShape = NodePath("../CollisionShape2D")
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Data = ExtResource("3_fm2fq")
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Sfx = NodePath("../sfx")
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[node name="FadeAwayComponent" type="Node" parent="." node_paths=PackedStringArray("Sprite", "Area")]
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[node name="FadeAwayComponent" type="Node" parent="." unique_id=1534239994 node_paths=PackedStringArray("Sprite", "Area")]
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script = ExtResource("4_gxix7")
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Sprite = NodePath("../Sprite2D")
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FadeDuration = 0.4
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Area = NodePath("..")
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[node name="sfx" type="AudioStreamPlayer2D" parent="."]
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[node name="sfx" type="AudioStreamPlayer2D" parent="." unique_id=1641717]
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stream = ExtResource("5_4jc2c")
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volume_db = -10.0
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bus = &"sfx"
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