Update collectable resources and improve FloatingTextManager integration

This commit is contained in:
2026-02-02 12:45:48 +01:00
parent 2bf903728b
commit 3616f4ba79
21 changed files with 538 additions and 145 deletions

View File

@@ -1,5 +1,7 @@
using System;
using System.Globalization; using System.Globalization;
using Godot; using Godot;
using Mr.BrickAdventures.scripts.Resources;
using Mr.BrickAdventures.scripts.UI; using Mr.BrickAdventures.scripts.UI;
namespace Mr.BrickAdventures.Autoloads; namespace Mr.BrickAdventures.Autoloads;

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=7 format=3 uid="uid://bargnp4twtmxg"] [gd_scene format=3 uid="uid://bargnp4twtmxg"]
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_aya2w"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_aya2w"]
[ext_resource type="Script" uid="uid://r4jybneigfcn" path="res://scripts/components/CollectableComponent.cs" id="2_htmrw"] [ext_resource type="Script" uid="uid://r4jybneigfcn" path="res://scripts/components/CollectableComponent.cs" id="2_htmrw"]
@@ -9,33 +9,33 @@
[sub_resource type="CircleShape2D" id="CircleShape2D_3ask2"] [sub_resource type="CircleShape2D" id="CircleShape2D_3ask2"]
radius = 9.0 radius = 9.0
[node name="Big Coin" type="Area2D" groups=["coins"]] [node name="Big Coin" type="Area2D" unique_id=354254828 groups=["coins"]]
scale = Vector2(2, 2) scale = Vector2(2, 2)
collision_layer = 2 collision_layer = 2
collision_mask = 4 collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=2066526597]
shape = SubResource("CircleShape2D_3ask2") shape = SubResource("CircleShape2D_3ask2")
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="." unique_id=1626463721]
texture = ExtResource("1_aya2w") texture = ExtResource("1_aya2w")
hframes = 12 hframes = 12
vframes = 12 vframes = 12
frame = 51 frame = 51
[node name="CollectableComponent" type="Node" parent="." node_paths=PackedStringArray("Area2D", "CollisionShape", "Sfx")] [node name="CollectableComponent" type="Node" parent="." unique_id=1124310030 node_paths=PackedStringArray("Area2D", "CollisionShape", "Sfx")]
script = ExtResource("2_htmrw") script = ExtResource("2_htmrw")
Area2D = NodePath("..") Area2D = NodePath("..")
CollisionShape = NodePath("../CollisionShape2D") CollisionShape = NodePath("../CollisionShape2D")
Data = ExtResource("3_lk3av") Data = ExtResource("3_lk3av")
Sfx = NodePath("../sfx") Sfx = NodePath("../sfx")
[node name="FadeAwayComponent" type="Node" parent="." node_paths=PackedStringArray("Sprite", "Area")] [node name="FadeAwayComponent" type="Node" parent="." unique_id=222617739 node_paths=PackedStringArray("Sprite", "Area")]
script = ExtResource("4_62p7g") script = ExtResource("4_62p7g")
Sprite = NodePath("../Sprite2D") Sprite = NodePath("../Sprite2D")
Area = NodePath("..") Area = NodePath("..")
[node name="sfx" type="AudioStreamPlayer2D" parent="."] [node name="sfx" type="AudioStreamPlayer2D" parent="." unique_id=1978747299]
stream = ExtResource("5_dbffd") stream = ExtResource("5_dbffd")
volume_db = -5.0 volume_db = -5.0
bus = &"sfx" bus = &"sfx"

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=7 format=3 uid="uid://d08dfqmirnd66"] [gd_scene format=3 uid="uid://d08dfqmirnd66"]
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_1co1x"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_1co1x"]
[ext_resource type="Script" uid="uid://r4jybneigfcn" path="res://scripts/components/CollectableComponent.cs" id="2_lthbn"] [ext_resource type="Script" uid="uid://r4jybneigfcn" path="res://scripts/components/CollectableComponent.cs" id="2_lthbn"]
@@ -9,32 +9,32 @@
[sub_resource type="CircleShape2D" id="CircleShape2D_3ask2"] [sub_resource type="CircleShape2D" id="CircleShape2D_3ask2"]
radius = 9.0 radius = 9.0
[node name="Big Treasure" type="Area2D" groups=["coins"]] [node name="Big Treasure" type="Area2D" unique_id=1021217632 groups=["coins"]]
collision_layer = 2 collision_layer = 2
collision_mask = 4 collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=458290011]
shape = SubResource("CircleShape2D_3ask2") shape = SubResource("CircleShape2D_3ask2")
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="." unique_id=564060301]
texture = ExtResource("1_1co1x") texture = ExtResource("1_1co1x")
hframes = 12 hframes = 12
vframes = 12 vframes = 12
frame = 64 frame = 64
[node name="CollectableComponent" type="Node" parent="." node_paths=PackedStringArray("Area2D", "CollisionShape", "Sfx")] [node name="CollectableComponent" type="Node" parent="." unique_id=2009195182 node_paths=PackedStringArray("Area2D", "CollisionShape", "Sfx")]
script = ExtResource("2_lthbn") script = ExtResource("2_lthbn")
Area2D = NodePath("..") Area2D = NodePath("..")
CollisionShape = NodePath("../CollisionShape2D") CollisionShape = NodePath("../CollisionShape2D")
Data = ExtResource("3_k64cr") Data = ExtResource("3_k64cr")
Sfx = NodePath("../sfx") Sfx = NodePath("../sfx")
[node name="FadeAwayComponent" type="Node" parent="." node_paths=PackedStringArray("Sprite", "Area")] [node name="FadeAwayComponent" type="Node" parent="." unique_id=1809580000 node_paths=PackedStringArray("Sprite", "Area")]
script = ExtResource("4_qwwsj") script = ExtResource("4_qwwsj")
Sprite = NodePath("../Sprite2D") Sprite = NodePath("../Sprite2D")
FadeDuration = 0.4 FadeDuration = 0.4
Area = NodePath("..") Area = NodePath("..")
[node name="sfx" type="AudioStreamPlayer2D" parent="."] [node name="sfx" type="AudioStreamPlayer2D" parent="." unique_id=466669009]
stream = ExtResource("5_fxf8v") stream = ExtResource("5_fxf8v")
bus = &"sfx" bus = &"sfx"

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=7 format=3 uid="uid://54w4wisfj8v8"] [gd_scene format=3 uid="uid://54w4wisfj8v8"]
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_epuj5"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_epuj5"]
[ext_resource type="Script" uid="uid://r4jybneigfcn" path="res://scripts/components/CollectableComponent.cs" id="2_gxix7"] [ext_resource type="Script" uid="uid://r4jybneigfcn" path="res://scripts/components/CollectableComponent.cs" id="2_gxix7"]
@@ -9,33 +9,33 @@
[sub_resource type="CircleShape2D" id="CircleShape2D_3ask2"] [sub_resource type="CircleShape2D" id="CircleShape2D_3ask2"]
radius = 9.0 radius = 9.0
[node name="Coin" type="Area2D" groups=["coins"]] [node name="Coin" type="Area2D" unique_id=1771447403 groups=["coins"]]
collision_layer = 2 collision_layer = 2
collision_mask = 4 collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=707378099]
shape = SubResource("CircleShape2D_3ask2") shape = SubResource("CircleShape2D_3ask2")
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="." unique_id=898624458]
texture = ExtResource("1_epuj5") texture = ExtResource("1_epuj5")
hframes = 12 hframes = 12
vframes = 12 vframes = 12
frame = 51 frame = 51
[node name="CollectableComponent" type="Node" parent="." node_paths=PackedStringArray("Area2D", "CollisionShape", "Sfx")] [node name="CollectableComponent" type="Node" parent="." unique_id=564726971 node_paths=PackedStringArray("Area2D", "CollisionShape", "Sfx")]
script = ExtResource("2_gxix7") script = ExtResource("2_gxix7")
Area2D = NodePath("..") Area2D = NodePath("..")
CollisionShape = NodePath("../CollisionShape2D") CollisionShape = NodePath("../CollisionShape2D")
Data = ExtResource("3_fm2fq") Data = ExtResource("3_fm2fq")
Sfx = NodePath("../sfx") Sfx = NodePath("../sfx")
[node name="FadeAwayComponent" type="Node" parent="." node_paths=PackedStringArray("Sprite", "Area")] [node name="FadeAwayComponent" type="Node" parent="." unique_id=1534239994 node_paths=PackedStringArray("Sprite", "Area")]
script = ExtResource("4_gxix7") script = ExtResource("4_gxix7")
Sprite = NodePath("../Sprite2D") Sprite = NodePath("../Sprite2D")
FadeDuration = 0.4 FadeDuration = 0.4
Area = NodePath("..") Area = NodePath("..")
[node name="sfx" type="AudioStreamPlayer2D" parent="."] [node name="sfx" type="AudioStreamPlayer2D" parent="." unique_id=1641717]
stream = ExtResource("5_4jc2c") stream = ExtResource("5_4jc2c")
volume_db = -10.0 volume_db = -10.0
bus = &"sfx" bus = &"sfx"

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=6 format=3 uid="uid://12jnkdygpxwc"] [gd_scene format=3 uid="uid://12jnkdygpxwc"]
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_agxwm"] [ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_agxwm"]
[ext_resource type="Script" uid="uid://dnh0mekg2vqxi" path="res://scripts/components/RequirementComponent.cs" id="2_ed7mh"] [ext_resource type="Script" uid="uid://dnh0mekg2vqxi" path="res://scripts/components/RequirementComponent.cs" id="2_ed7mh"]
@@ -8,14 +8,14 @@
[sub_resource type="RectangleShape2D" id="RectangleShape2D_yfu6m"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_yfu6m"]
size = Vector2(28, 32) size = Vector2(28, 32)
[node name="ExitLevel" type="Area2D" node_paths=PackedStringArray("DoorSprite")] [node name="ExitLevel" type="Area2D" unique_id=1951927125 node_paths=PackedStringArray("DoorSprite")]
collision_layer = 0 collision_layer = 0
collision_mask = 4 collision_mask = 4
script = ExtResource("4_06sog") script = ExtResource("4_06sog")
DoorSprite = NodePath("Sprite2D") DoorSprite = NodePath("Sprite2D")
OpenedDoorFrame = 88 OpenedDoorFrame = 88
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="." unique_id=1296410089]
position = Vector2(0, -8) position = Vector2(0, -8)
scale = Vector2(2, 2) scale = Vector2(2, 2)
texture = ExtResource("1_agxwm") texture = ExtResource("1_agxwm")
@@ -23,15 +23,15 @@ hframes = 12
vframes = 12 vframes = 12
frame = 54 frame = 54
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=220927363]
position = Vector2(0, -8) position = Vector2(0, -8)
shape = SubResource("RectangleShape2D_yfu6m") shape = SubResource("RectangleShape2D_yfu6m")
[node name="RequirementComponent" type="Node" parent="."] [node name="RequirementComponent" type="Node" parent="." unique_id=1338124097]
script = ExtResource("2_ed7mh") script = ExtResource("2_ed7mh")
RequirementType = 1 RequirementType = 2
[node name="UnlockOnRequirementComponent" type="Node" parent="." node_paths=PackedStringArray("RequirementComponent", "UnlockTarget")] [node name="UnlockOnRequirementComponent" type="Node" parent="." unique_id=1279359200 node_paths=PackedStringArray("RequirementComponent", "UnlockTarget")]
script = ExtResource("3_ed7mh") script = ExtResource("3_ed7mh")
RequirementComponent = NodePath("../RequirementComponent") RequirementComponent = NodePath("../RequirementComponent")
UnlockTarget = NodePath("..") UnlockTarget = NodePath("..")

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=30 format=3 uid="uid://xp4njljog0x2"] [gd_scene format=3 uid="uid://xp4njljog0x2"]
[ext_resource type="Texture2D" uid="uid://22k1u37j6k8y" path="res://sprites/flying_enemy.png" id="1_30hhw"] [ext_resource type="Texture2D" uid="uid://22k1u37j6k8y" path="res://sprites/flying_enemy.png" id="1_30hhw"]
[ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="1_uyhuj"] [ext_resource type="Shader" uid="uid://bs4xvm4qkurpr" path="res://shaders/hit_flash.tres" id="1_uyhuj"]
@@ -60,7 +60,7 @@ point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_7b7mt"] [sub_resource type="CurveTexture" id="CurveTexture_7b7mt"]
curve = SubResource("Curve_f2w8b") curve = SubResource("Curve_f2w8b")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_qxfb0"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_q78ru"]
resource_local_to_scene = true resource_local_to_scene = true
lifetime_randomness = 1.0 lifetime_randomness = 1.0
particle_flag_disable_z = true particle_flag_disable_z = true
@@ -80,50 +80,52 @@ color_ramp = SubResource("GradientTexture1D_f1fvy")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_cmp1h"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_cmp1h"]
size = Vector2(16, 26) size = Vector2(16, 26)
[node name="Flying Enemy" type="CharacterBody2D"] [node name="Flying Enemy" type="CharacterBody2D" unique_id=1068972930]
collision_layer = 8 collision_layer = 8
collision_mask = 21 collision_mask = 21
motion_mode = 1 motion_mode = 1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=572073196]
visible = false visible = false
shape = SubResource("CapsuleShape2D_hil2i") shape = SubResource("CapsuleShape2D_hil2i")
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="." unique_id=191340928]
material = SubResource("ShaderMaterial_q78ru") material = SubResource("ShaderMaterial_q78ru")
texture = ExtResource("1_30hhw") texture = ExtResource("1_30hhw")
[node name="Jetpack Particles" type="GPUParticles2D" parent="."] [node name="Jetpack Particles" type="GPUParticles2D" parent="." unique_id=1641064286]
z_index = -1 z_index = -1
position = Vector2(-4, 16) position = Vector2(-4, 16)
explosiveness = 0.5 explosiveness = 0.5
fixed_fps = 24 fixed_fps = 24
process_material = SubResource("ParticleProcessMaterial_fd2du") process_material = SubResource("ParticleProcessMaterial_fd2du")
[node name="Jetpack Particles2" type="GPUParticles2D" parent="."] [node name="Jetpack Particles2" type="GPUParticles2D" parent="." unique_id=962140317]
z_index = -1 z_index = -1
position = Vector2(4, 16) position = Vector2(4, 16)
explosiveness = 0.5 explosiveness = 0.5
fixed_fps = 24 fixed_fps = 24
process_material = SubResource("ParticleProcessMaterial_fd2du") process_material = SubResource("ParticleProcessMaterial_fd2du")
[node name="HealthComponent" type="Node2D" parent="." node_paths=PackedStringArray("HurtSfx")] [node name="HealthComponent" type="Node2D" parent="." unique_id=1125679087 node_paths=PackedStringArray("HurtSfx")]
script = ExtResource("3_uyhuj") script = ExtResource("3_uyhuj")
Health = 0.25
MaxHealth = 0.25
HurtSfx = NodePath("../sfx_hurt") HurtSfx = NodePath("../sfx_hurt")
[node name="sfx_hurt" type="AudioStreamPlayer2D" parent="."] [node name="sfx_hurt" type="AudioStreamPlayer2D" parent="." unique_id=1006537001]
stream = ExtResource("3_fd2du") stream = ExtResource("3_fd2du")
bus = &"sfx" bus = &"sfx"
[node name="sfx_shoot" type="AudioStreamPlayer2D" parent="."] [node name="sfx_shoot" type="AudioStreamPlayer2D" parent="." unique_id=1437744637]
stream = ExtResource("4_rhq76") stream = ExtResource("4_rhq76")
bus = &"sfx" bus = &"sfx"
[node name="DamageComponent" type="Node" parent="." node_paths=PackedStringArray("Area")] [node name="DamageComponent" type="Node" parent="." unique_id=1923393563 node_paths=PackedStringArray("Area")]
script = ExtResource("6_q78ru") script = ExtResource("6_q78ru")
Area = NodePath("../Hitbox") Area = NodePath("../Hitbox")
[node name="PeriodicShootingComponent" type="Node" parent="." node_paths=PackedStringArray("BulletSpawnPointRight", "BulletSpawnPointLeft")] [node name="PeriodicShootingComponent" type="Node" parent="." unique_id=1743534415 node_paths=PackedStringArray("BulletSpawnPointRight", "BulletSpawnPointLeft")]
script = ExtResource("7_weo6b") script = ExtResource("7_weo6b")
BulletScene = ExtResource("7_4ajjm") BulletScene = ExtResource("7_4ajjm")
ShootInterval = 2.0 ShootInterval = 2.0
@@ -131,68 +133,68 @@ BulletSpawnPointRight = NodePath("../laser spawn point right")
BulletSpawnPointLeft = NodePath("../laser spawn point left") BulletSpawnPointLeft = NodePath("../laser spawn point left")
ShootingIntervalVariation = 0.5 ShootingIntervalVariation = 0.5
[node name="EnemyDeathComponent" type="Node" parent="." node_paths=PackedStringArray("CollisionShape", "Health")] [node name="EnemyDeathComponent" type="Node" parent="." unique_id=1519565079 node_paths=PackedStringArray("CollisionShape", "Health")]
script = ExtResource("9_6p4k7") script = ExtResource("9_6p4k7")
TweenDuration = 0.1 TweenDuration = 0.1
CollisionShape = NodePath("../CollisionShape2D") CollisionShape = NodePath("../CollisionShape2D")
Health = NodePath("../HealthComponent") Health = NodePath("../HealthComponent")
[node name="FlashingComponent" type="Node" parent="." node_paths=PackedStringArray("Sprite", "HealthComponent")] [node name="FlashingComponent" type="Node" parent="." unique_id=1761479670 node_paths=PackedStringArray("Sprite", "HealthComponent")]
process_mode = 3 process_mode = 3
script = ExtResource("10_jmybk") script = ExtResource("10_jmybk")
Sprite = NodePath("../Sprite2D") Sprite = NodePath("../Sprite2D")
HealthComponent = NodePath("../HealthComponent") HealthComponent = NodePath("../HealthComponent")
[node name="HitComponent" type="Node" parent="." node_paths=PackedStringArray("Sprite", "Health", "HitFx")] [node name="HitComponent" type="Node" parent="." unique_id=2106183592 node_paths=PackedStringArray("Sprite", "Health", "HitFx")]
script = ExtResource("11_2yvae") script = ExtResource("11_2yvae")
Sprite = NodePath("../Sprite2D") Sprite = NodePath("../Sprite2D")
Health = NodePath("../HealthComponent") Health = NodePath("../HealthComponent")
HitFx = NodePath("../HitParticles") HitFx = NodePath("../HitParticles")
[node name="StatusEffectComponent" type="Node" parent="."] [node name="StatusEffectComponent" type="Node" parent="." unique_id=2016067092]
script = ExtResource("12_xlup2") script = ExtResource("12_xlup2")
[node name="FireEffectComponent" type="Node" parent="." node_paths=PackedStringArray("Health", "StatusEffectComponent", "FireFX")] [node name="FireEffectComponent" type="Node" parent="." unique_id=599378746 node_paths=PackedStringArray("Health", "StatusEffectComponent", "FireFX")]
script = ExtResource("13_mrjm6") script = ExtResource("13_mrjm6")
Health = NodePath("../HealthComponent") Health = NodePath("../HealthComponent")
StatusEffectComponent = NodePath("../StatusEffectComponent") StatusEffectComponent = NodePath("../StatusEffectComponent")
FireFX = NodePath("../FireFX") FireFX = NodePath("../FireFX")
[node name="IceEffectComponent" type="Node" parent="." node_paths=PackedStringArray("ComponentsToDisable", "StatusEffectComponent", "IceFx")] [node name="IceEffectComponent" type="Node" parent="." unique_id=1515560540 node_paths=PackedStringArray("ComponentsToDisable", "StatusEffectComponent", "IceFx")]
script = ExtResource("14_pkino") script = ExtResource("14_pkino")
ComponentsToDisable = [NodePath("../PeriodicShootingComponent"), NodePath("../DamageComponent")] ComponentsToDisable = [NodePath("../PeriodicShootingComponent"), NodePath("../DamageComponent")]
StatusEffectComponent = NodePath("../StatusEffectComponent") StatusEffectComponent = NodePath("../StatusEffectComponent")
IceFx = NodePath("../Ice FX") IceFx = NodePath("../Ice FX")
[node name="HitParticles" parent="." instance=ExtResource("13_xlup2")] [node name="HitParticles" parent="." unique_id=579475644 instance=ExtResource("13_xlup2")]
position = Vector2(0, 1) position = Vector2(0, 1)
process_material = SubResource("ParticleProcessMaterial_qxfb0") process_material = SubResource("ParticleProcessMaterial_q78ru")
[node name="FireFX" parent="." instance=ExtResource("14_mrjm6")] [node name="FireFX" parent="." unique_id=1136026281 instance=ExtResource("14_mrjm6")]
position = Vector2(0, 9) position = Vector2(0, 9)
emitting = false emitting = false
amount = 2048 amount = 2048
[node name="Ice FX" parent="." instance=ExtResource("15_pkino")] [node name="Ice FX" parent="." unique_id=275134518 instance=ExtResource("15_pkino")]
visible = false visible = false
position = Vector2(1, 0) position = Vector2(1, 0)
scale = Vector2(0.684407, 0.929677) scale = Vector2(0.684407, 0.929677)
[node name="laser spawn point right" type="Node2D" parent="."] [node name="laser spawn point right" type="Node2D" parent="." unique_id=915998238]
position = Vector2(8, -2) position = Vector2(8, -2)
[node name="laser spawn point left" type="Node2D" parent="."] [node name="laser spawn point left" type="Node2D" parent="." unique_id=1180867485]
position = Vector2(-9, -2) position = Vector2(-9, -2)
[node name="Hitbox" type="Area2D" parent="."] [node name="Hitbox" type="Area2D" parent="." unique_id=1699649839]
collision_layer = 8 collision_layer = 8
collision_mask = 20 collision_mask = 20
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" unique_id=379520850]
position = Vector2(0, 2) position = Vector2(0, 2)
shape = SubResource("RectangleShape2D_cmp1h") shape = SubResource("RectangleShape2D_cmp1h")
[node name="PathFollowerComponent" type="Node2D" parent="."] [node name="PathFollowerComponent" type="Node2D" parent="." unique_id=1706994676]
script = ExtResource("18_q78ru") script = ExtResource("18_q78ru")
ShouldRotate = false ShouldRotate = false
metadata/_custom_type_script = "uid://b4hvq2i66fjhi" metadata/_custom_type_script = "uid://b4hvq2i66fjhi"

View File

@@ -1,6 +1,7 @@
[gd_scene load_steps=8 format=3 uid="uid://b4eifkc31jsun"] [gd_scene format=3 uid="uid://b4eifkc31jsun"]
[ext_resource type="Script" uid="uid://c6eoi3ymefc0x" path="res://Autoloads/GameManager.cs" id="1_t2tr6"] [ext_resource type="Script" uid="uid://c6eoi3ymefc0x" path="res://Autoloads/GameManager.cs" id="1_t2tr6"]
[ext_resource type="PackedScene" uid="uid://dwr3avefuwnpy" path="res://scenes/level_tutorial_1.tscn" id="2_7rb6w"]
[ext_resource type="PackedScene" uid="uid://bol7g83v2accs" path="res://scenes/level_village_1.tscn" id="2_bentb"] [ext_resource type="PackedScene" uid="uid://bol7g83v2accs" path="res://scenes/level_village_1.tscn" id="2_bentb"]
[ext_resource type="PackedScene" uid="uid://chqb11pfoqmeb" path="res://scenes/level_village_2.tscn" id="3_ajlkg"] [ext_resource type="PackedScene" uid="uid://chqb11pfoqmeb" path="res://scenes/level_village_2.tscn" id="3_ajlkg"]
[ext_resource type="PackedScene" uid="uid://h60obxmju6mo" path="res://scenes/level_village_3.tscn" id="4_se5tb"] [ext_resource type="PackedScene" uid="uid://h60obxmju6mo" path="res://scenes/level_village_3.tscn" id="4_se5tb"]
@@ -8,9 +9,9 @@
[ext_resource type="PackedScene" uid="uid://bbwef3n2gjkt8" path="res://scenes/level_village_5.tscn" id="6_7rb6w"] [ext_resource type="PackedScene" uid="uid://bbwef3n2gjkt8" path="res://scenes/level_village_5.tscn" id="6_7rb6w"]
[ext_resource type="Script" uid="uid://chrhjch4ymfvr" path="res://scripts/Screenshot.cs" id="6_bbtu1"] [ext_resource type="Script" uid="uid://chrhjch4ymfvr" path="res://scripts/Screenshot.cs" id="6_bbtu1"]
[node name="GameManager" type="Node"] [node name="GameManager" type="Node" unique_id=2076336659]
script = ExtResource("1_t2tr6") script = ExtResource("1_t2tr6")
LevelScenes = Array[PackedScene]([ExtResource("2_bentb"), ExtResource("3_ajlkg"), ExtResource("4_se5tb"), ExtResource("5_mnosh"), ExtResource("6_7rb6w")]) LevelScenes = Array[PackedScene]([ExtResource("2_7rb6w"), ExtResource("2_bentb"), ExtResource("3_ajlkg"), ExtResource("4_se5tb"), ExtResource("5_mnosh"), ExtResource("6_7rb6w")])
[node name="Screenshot" type="Node" parent="."] [node name="Screenshot" type="Node" parent="." unique_id=812485936]
script = ExtResource("6_bbtu1") script = ExtResource("6_bbtu1")

View File

@@ -1,8 +1,8 @@
[gd_resource type="Resource" load_steps=2 format=3 uid="uid://bsnr5v2b2mfsl"] [gd_resource type="Resource" format=3 uid="uid://bsnr5v2b2mfsl"]
[ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_wfbgp"] [ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_wfbgp"]
[resource] [resource]
script = ExtResource("1_wfbgp") script = ExtResource("1_wfbgp")
Amount = 5.0 Amount = 5.0
Type = 0 Type = 1

View File

@@ -1,8 +1,8 @@
[gd_resource type="Resource" load_steps=2 format=3 uid="uid://b6xqotmke54x"] [gd_resource type="Resource" format=3 uid="uid://b6xqotmke54x"]
[ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_5mosu"] [ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_5mosu"]
[resource] [resource]
script = ExtResource("1_5mosu") script = ExtResource("1_5mosu")
Amount = 50.0 Amount = 50.0
Type = 0 Type = 1

View File

@@ -1,8 +1,8 @@
[gd_resource type="Resource" load_steps=2 format=3 uid="uid://b6apusc0jmi3x"] [gd_resource type="Resource" format=3 uid="uid://b6apusc0jmi3x"]
[ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_d8txc"] [ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_d8txc"]
[resource] [resource]
script = ExtResource("1_d8txc") script = ExtResource("1_d8txc")
Amount = 1.0 Amount = 1.0
Type = 1 Type = 2

View File

@@ -1,8 +1,8 @@
[gd_resource type="Resource" load_steps=2 format=3 uid="uid://vql535ckoeqm"] [gd_resource type="Resource" format=3 uid="uid://vql535ckoeqm"]
[ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_7pquc"] [ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_7pquc"]
[resource] [resource]
script = ExtResource("1_7pquc") script = ExtResource("1_7pquc")
Amount = 1.0 Amount = 1.0
Type = 0 Type = 1

View File

@@ -1,10 +1,9 @@
[gd_resource type="Resource" script_class="CollectableResource" load_steps=3 format=3] [gd_resource type="Resource" format=3 uid="uid://dfyp1n4p52ydm"]
[ext_resource type="Script" path="res://scripts/Resources/CollectableResource.cs" id="1_script"] [ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_script"]
[ext_resource type="Resource" uid="uid://bxsgq8703qx4u" path="res://resources/skills/double_jump.tres" id="2_skill"] [ext_resource type="Resource" uid="uid://bxsgq8703qx4u" path="res://resources/skills/double_jump.tres" id="2_skill"]
[resource] [resource]
script = ExtResource("1_script") script = ExtResource("1_script")
Amount = 0.0 Type = 4
Type = 3
Skill = ExtResource("2_skill") Skill = ExtResource("2_skill")

View File

@@ -1,9 +1,8 @@
[gd_resource type="Resource" load_steps=2 format=3 uid="uid://2tl3yoh202no"] [gd_resource type="Resource" format=3 uid="uid://2tl3yoh202no"]
[ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_brkhb"] [ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_brkhb"]
[resource] [resource]
script = ExtResource("1_brkhb") script = ExtResource("1_brkhb")
Amount = 0.25 Amount = 0.25
Type = 2 Type = 3
metadata/_custom_type_script = "uid://cb5f0mx0hrt3b"

View File

@@ -1,8 +1,8 @@
[gd_resource type="Resource" load_steps=2 format=3 uid="uid://bws2xldndlre1"] [gd_resource type="Resource" format=3 uid="uid://bws2xldndlre1"]
[ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_clntw"] [ext_resource type="Script" uid="uid://gptsgaw3agkf" path="res://scripts/Resources/CollectableResource.cs" id="1_clntw"]
[resource] [resource]
script = ExtResource("1_clntw") script = ExtResource("1_clntw")
Amount = 50.0 Amount = 50.0
Type = 0 Type = 1

View File

@@ -0,0 +1,8 @@
[gd_resource type="Resource" script_class="SkillData" format=3 uid="uid://mwqffpqncwxo"]
[ext_resource type="Script" uid="uid://dwb0e05pewcsn" path="res://scripts/Resources/SkillUpgrade.cs" id="1_vptvl"]
[ext_resource type="Script" uid="uid://d4crrfmbgxnqf" path="res://scripts/Resources/SkillData.cs" id="2_rw7jf"]
[resource]
script = ExtResource("2_rw7jf")
metadata/_custom_type_script = "uid://d4crrfmbgxnqf"

View File

@@ -2034,12 +2034,19 @@ texture = ExtResource("4_i332m")
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ixyyn"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ixyyn"]
texture = ExtResource("5_q7rhw") texture = ExtResource("5_q7rhw")
1:0/0 = 0 1:0/0 = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:0/0 = 0 2:0/0 = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:0/0 = 0 3:0/0 = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:0/0 = 0 6:0/0 = 0
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:0/0 = 0 8:0/0 = 0
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:0/0 = 0 9:0/0 = 0
9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:0/0 = 0 10:0/0 = 0
10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:0/0 = 0 13:0/0 = 0
14:0/0 = 0 14:0/0 = 0
15:0/0 = 0 15:0/0 = 0
@@ -2074,11 +2081,17 @@ texture = ExtResource("5_q7rhw")
56:0/0 = 0 56:0/0 = 0
57:0/0 = 0 57:0/0 = 0
0:1/0 = 0 0:1/0 = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:1/0 = 0 1:1/0 = 0
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:1/0 = 0 2:1/0 = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:1/0 = 0 3:1/0 = 0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:1/0 = 0 4:1/0 = 0
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:1/0 = 0 6:1/0 = 0
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:1/0 = 0 7:1/0 = 0
8:1/0 = 0 8:1/0 = 0
9:1/0 = 0 9:1/0 = 0
@@ -2128,11 +2141,17 @@ texture = ExtResource("5_q7rhw")
56:1/0 = 0 56:1/0 = 0
57:1/0 = 0 57:1/0 = 0
0:2/0 = 0 0:2/0 = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:2/0 = 0 1:2/0 = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:2/0 = 0 2:2/0 = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:2/0 = 0 3:2/0 = 0
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:2/0 = 0 4:2/0 = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:2/0 = 0 6:2/0 = 0
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:2/0 = 0 7:2/0 = 0
8:2/0 = 0 8:2/0 = 0
9:2/0 = 0 9:2/0 = 0
@@ -2175,11 +2194,17 @@ texture = ExtResource("5_q7rhw")
56:2/0 = 0 56:2/0 = 0
57:2/0 = 0 57:2/0 = 0
0:3/0 = 0 0:3/0 = 0
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:3/0 = 0 1:3/0 = 0
1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:3/0 = 0 2:3/0 = 0
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:3/0 = 0 3:3/0 = 0
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:3/0 = 0 4:3/0 = 0
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:3/0 = 0 6:3/0 = 0
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:3/0 = 0 7:3/0 = 0
8:3/0 = 0 8:3/0 = 0
9:3/0 = 0 9:3/0 = 0
@@ -2229,8 +2254,11 @@ texture = ExtResource("5_q7rhw")
56:3/0 = 0 56:3/0 = 0
57:3/0 = 0 57:3/0 = 0
1:4/0 = 0 1:4/0 = 0
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:4/0 = 0 2:4/0 = 0
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:4/0 = 0 3:4/0 = 0
3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:4/0 = 0 7:4/0 = 0
8:4/0 = 0 8:4/0 = 0
9:4/0 = 0 9:4/0 = 0
@@ -2404,9 +2432,11 @@ texture = ExtResource("5_q7rhw")
49:8/0 = 0 49:8/0 = 0
50:8/0 = 0 50:8/0 = 0
0:9/0 = 0 0:9/0 = 0
0:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:9/0 = 0 1:9/0 = 0
3:9/0 = 0 3:9/0 = 0
4:9/0 = 0 4:9/0 = 0
4:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:9/0 = 0 7:9/0 = 0
8:9/0 = 0 8:9/0 = 0
9:9/0 = 0 9:9/0 = 0
@@ -2441,10 +2471,15 @@ texture = ExtResource("5_q7rhw")
49:9/0 = 0 49:9/0 = 0
50:9/0 = 0 50:9/0 = 0
0:10/0 = 0 0:10/0 = 0
0:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:10/0 = 0 1:10/0 = 0
1:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:10/0 = 0 2:10/0 = 0
2:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:10/0 = 0 3:10/0 = 0
3:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:10/0 = 0 4:10/0 = 0
4:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:10/0 = 0 6:10/0 = 0
7:10/0 = 0 7:10/0 = 0
8:10/0 = 0 8:10/0 = 0
@@ -2483,18 +2518,31 @@ texture = ExtResource("5_q7rhw")
49:10/0 = 0 49:10/0 = 0
50:10/0 = 0 50:10/0 = 0
0:11/0 = 0 0:11/0 = 0
0:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:11/0 = 0 1:11/0 = 0
1:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:11/0 = 0 2:11/0 = 0
2:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:11/0 = 0 3:11/0 = 0
3:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:11/0 = 0 6:11/0 = 0
6:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:11/0 = 0 7:11/0 = 0
7:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:11/0 = 0 8:11/0 = 0
8:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:11/0 = 0 9:11/0 = 0
9:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:11/0 = 0 10:11/0 = 0
10:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:11/0 = 0 11:11/0 = 0
11:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:11/0 = 0 12:11/0 = 0
12:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:11/0 = 0 13:11/0 = 0
13:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:11/0 = 0 14:11/0 = 0
14:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:11/0 = 0 23:11/0 = 0
24:11/0 = 0 24:11/0 = 0
25:11/0 = 0 25:11/0 = 0
@@ -2518,15 +2566,25 @@ texture = ExtResource("5_q7rhw")
45:11/0 = 0 45:11/0 = 0
46:11/0 = 0 46:11/0 = 0
0:12/0 = 0 0:12/0 = 0
0:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:12/0 = 0 1:12/0 = 0
1:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:12/0 = 0 2:12/0 = 0
2:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:12/0 = 0 3:12/0 = 0
3:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:12/0 = 0 4:12/0 = 0
4:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:12/0 = 0 5:12/0 = 0
5:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:12/0 = 0 6:12/0 = 0
6:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:12/0 = 0 7:12/0 = 0
7:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:12/0 = 0 8:12/0 = 0
8:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:12/0 = 0 9:12/0 = 0
9:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:12/0 = 0 17:12/0 = 0
18:12/0 = 0 18:12/0 = 0
19:12/0 = 0 19:12/0 = 0
@@ -2543,24 +2601,40 @@ texture = ExtResource("5_q7rhw")
36:12/0 = 0 36:12/0 = 0
38:12/0 = 0 38:12/0 = 0
0:13/0 = 0 0:13/0 = 0
0:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:13/0 = 0 1:13/0 = 0
1:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:13/0 = 0 2:13/0 = 0
2:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:13/0 = 0 3:13/0 = 0
3:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:13/0 = 0 4:13/0 = 0
4:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:13/0 = 0 5:13/0 = 0
5:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:13/0 = 0 6:13/0 = 0
6:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:13/0 = 0 7:13/0 = 0
7:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:13/0 = 0 8:13/0 = 0
8:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:13/0 = 0 9:13/0 = 0
9:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:13/0 = 0 17:13/0 = 0
18:13/0 = 0 18:13/0 = 0
19:13/0 = 0 19:13/0 = 0
20:13/0 = 0 20:13/0 = 0
20:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:13/0 = 0 21:13/0 = 0
21:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:13/0 = 0 22:13/0 = 0
22:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:13/0 = 0 23:13/0 = 0
23:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:13/0 = 0 24:13/0 = 0
24:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:13/0 = 0 25:13/0 = 0
25:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:13/0 = 0 26:13/0 = 0
27:13/0 = 0 27:13/0 = 0
29:13/0 = 0 29:13/0 = 0
@@ -2583,24 +2657,40 @@ texture = ExtResource("5_q7rhw")
46:13/0 = 0 46:13/0 = 0
47:13/0 = 0 47:13/0 = 0
0:14/0 = 0 0:14/0 = 0
0:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:14/0 = 0 1:14/0 = 0
1:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:14/0 = 0 2:14/0 = 0
2:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:14/0 = 0 3:14/0 = 0
3:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:14/0 = 0 4:14/0 = 0
4:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:14/0 = 0 5:14/0 = 0
5:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:14/0 = 0 6:14/0 = 0
6:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:14/0 = 0 7:14/0 = 0
7:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:14/0 = 0 8:14/0 = 0
8:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:14/0 = 0 9:14/0 = 0
9:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:14/0 = 0 10:14/0 = 0
10:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:14/0 = 0 17:14/0 = 0
18:14/0 = 0 18:14/0 = 0
19:14/0 = 0 19:14/0 = 0
20:14/0 = 0 20:14/0 = 0
20:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:14/0 = 0 21:14/0 = 0
21:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:14/0 = 0 22:14/0 = 0
22:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:14/0 = 0 23:14/0 = 0
23:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:14/0 = 0 25:14/0 = 0
25:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:14/0 = 0 26:14/0 = 0
29:14/0 = 0 29:14/0 = 0
30:14/0 = 0 30:14/0 = 0
@@ -2622,25 +2712,42 @@ texture = ExtResource("5_q7rhw")
46:14/0 = 0 46:14/0 = 0
47:14/0 = 0 47:14/0 = 0
0:15/0 = 0 0:15/0 = 0
0:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:15/0 = 0 1:15/0 = 0
1:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:15/0 = 0 2:15/0 = 0
2:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:15/0 = 0 3:15/0 = 0
3:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:15/0 = 0 4:15/0 = 0
4:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:15/0 = 0 5:15/0 = 0
5:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:15/0 = 0 6:15/0 = 0
6:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:15/0 = 0 7:15/0 = 0
7:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:15/0 = 0 8:15/0 = 0
8:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:15/0 = 0 9:15/0 = 0
9:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:15/0 = 0 10:15/0 = 0
10:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:15/0 = 0 17:15/0 = 0
18:15/0 = 0 18:15/0 = 0
19:15/0 = 0 19:15/0 = 0
20:15/0 = 0 20:15/0 = 0
20:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:15/0 = 0 21:15/0 = 0
21:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:15/0 = 0 22:15/0 = 0
22:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:15/0 = 0 23:15/0 = 0
23:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:15/0 = 0 24:15/0 = 0
24:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:15/0 = 0 25:15/0 = 0
25:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:15/0 = 0 26:15/0 = 0
29:15/0 = 0 29:15/0 = 0
30:15/0 = 0 30:15/0 = 0
@@ -2662,19 +2769,33 @@ texture = ExtResource("5_q7rhw")
46:15/0 = 0 46:15/0 = 0
47:15/0 = 0 47:15/0 = 0
4:16/0 = 0 4:16/0 = 0
4:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:16/0 = 0 5:16/0 = 0
5:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:16/0 = 0 6:16/0 = 0
6:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:16/0 = 0 7:16/0 = 0
7:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:16/0 = 0 8:16/0 = 0
8:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:16/0 = 0 17:16/0 = 0
17:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:16/0 = 0 18:16/0 = 0
18:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:16/0 = 0 19:16/0 = 0
19:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:16/0 = 0 20:16/0 = 0
20:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:16/0 = 0 21:16/0 = 0
21:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:16/0 = 0 22:16/0 = 0
22:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:16/0 = 0 23:16/0 = 0
23:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:16/0 = 0 24:16/0 = 0
24:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:16/0 = 0 25:16/0 = 0
25:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:16/0 = 0 26:16/0 = 0
29:16/0 = 0 29:16/0 = 0
30:16/0 = 0 30:16/0 = 0
@@ -2696,13 +2817,21 @@ texture = ExtResource("5_q7rhw")
46:16/0 = 0 46:16/0 = 0
47:16/0 = 0 47:16/0 = 0
17:17/0 = 0 17:17/0 = 0
17:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:17/0 = 0 19:17/0 = 0
19:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:17/0 = 0 20:17/0 = 0
20:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:17/0 = 0 21:17/0 = 0
21:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:17/0 = 0 22:17/0 = 0
22:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:17/0 = 0 23:17/0 = 0
23:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:17/0 = 0 24:17/0 = 0
24:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:17/0 = 0 25:17/0 = 0
25:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:17/0 = 0 29:17/0 = 0
30:17/0 = 0 30:17/0 = 0
32:17/0 = 0 32:17/0 = 0
@@ -2727,14 +2856,23 @@ texture = ExtResource("5_q7rhw")
4:18/0 = 0 4:18/0 = 0
5:18/0 = 0 5:18/0 = 0
17:18/0 = 0 17:18/0 = 0
17:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:18/0 = 0 18:18/0 = 0
18:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:18/0 = 0 19:18/0 = 0
19:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:18/0 = 0 20:18/0 = 0
20:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:18/0 = 0 21:18/0 = 0
21:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:18/0 = 0 22:18/0 = 0
22:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:18/0 = 0 23:18/0 = 0
23:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:18/0 = 0 24:18/0 = 0
24:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:18/0 = 0 25:18/0 = 0
25:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:18/0 = 0 27:18/0 = 0
29:18/0 = 0 29:18/0 = 0
30:18/0 = 0 30:18/0 = 0
@@ -2766,14 +2904,20 @@ texture = ExtResource("5_q7rhw")
8:19/0 = 0 8:19/0 = 0
9:19/0 = 0 9:19/0 = 0
17:19/0 = 0 17:19/0 = 0
17:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:19/0 = 0 18:19/0 = 0
18:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:19/0 = 0 19:19/0 = 0
19:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:19/0 = 0 20:19/0 = 0
21:19/0 = 0 21:19/0 = 0
22:19/0 = 0 22:19/0 = 0
23:19/0 = 0 23:19/0 = 0
23:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:19/0 = 0 24:19/0 = 0
24:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:19/0 = 0 25:19/0 = 0
25:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:19/0 = 0 26:19/0 = 0
27:19/0 = 0 27:19/0 = 0
28:19/0 = 0 28:19/0 = 0
@@ -2805,13 +2949,18 @@ texture = ExtResource("5_q7rhw")
6:20/0 = 0 6:20/0 = 0
7:20/0 = 0 7:20/0 = 0
17:20/0 = 0 17:20/0 = 0
17:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:20/0 = 0 18:20/0 = 0
18:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:20/0 = 0 19:20/0 = 0
19:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:20/0 = 0 20:20/0 = 0
21:20/0 = 0 21:20/0 = 0
22:20/0 = 0 22:20/0 = 0
23:20/0 = 0 23:20/0 = 0
23:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:20/0 = 0 25:20/0 = 0
25:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:20/0 = 0 26:20/0 = 0
27:20/0 = 0 27:20/0 = 0
28:20/0 = 0 28:20/0 = 0
@@ -2838,14 +2987,20 @@ texture = ExtResource("5_q7rhw")
2:21/0 = 0 2:21/0 = 0
3:21/0 = 0 3:21/0 = 0
17:21/0 = 0 17:21/0 = 0
17:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:21/0 = 0 18:21/0 = 0
18:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:21/0 = 0 19:21/0 = 0
19:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:21/0 = 0 20:21/0 = 0
21:21/0 = 0 21:21/0 = 0
22:21/0 = 0 22:21/0 = 0
23:21/0 = 0 23:21/0 = 0
23:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:21/0 = 0 24:21/0 = 0
24:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:21/0 = 0 25:21/0 = 0
25:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:21/0 = 0 26:21/0 = 0
27:21/0 = 0 27:21/0 = 0
28:21/0 = 0 28:21/0 = 0
@@ -2871,14 +3026,20 @@ texture = ExtResource("5_q7rhw")
2:22/0 = 0 2:22/0 = 0
3:22/0 = 0 3:22/0 = 0
17:22/0 = 0 17:22/0 = 0
17:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:22/0 = 0 18:22/0 = 0
18:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:22/0 = 0 19:22/0 = 0
19:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:22/0 = 0 20:22/0 = 0
21:22/0 = 0 21:22/0 = 0
22:22/0 = 0 22:22/0 = 0
23:22/0 = 0 23:22/0 = 0
23:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:22/0 = 0 24:22/0 = 0
24:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:22/0 = 0 25:22/0 = 0
25:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:22/0 = 0 26:22/0 = 0
27:22/0 = 0 27:22/0 = 0
28:22/0 = 0 28:22/0 = 0
@@ -2904,10 +3065,14 @@ texture = ExtResource("5_q7rhw")
2:23/0 = 0 2:23/0 = 0
3:23/0 = 0 3:23/0 = 0
17:23/0 = 0 17:23/0 = 0
17:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:23/0 = 0 19:23/0 = 0
19:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:23/0 = 0 22:23/0 = 0
23:23/0 = 0 23:23/0 = 0
23:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:23/0 = 0 25:23/0 = 0
25:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:23/0 = 0 26:23/0 = 0
27:23/0 = 0 27:23/0 = 0
28:23/0 = 0 28:23/0 = 0
@@ -2930,14 +3095,20 @@ texture = ExtResource("5_q7rhw")
45:23/0 = 0 45:23/0 = 0
47:23/0 = 0 47:23/0 = 0
17:24/0 = 0 17:24/0 = 0
17:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:24/0 = 0 18:24/0 = 0
18:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:24/0 = 0 19:24/0 = 0
19:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:24/0 = 0 20:24/0 = 0
21:24/0 = 0 21:24/0 = 0
22:24/0 = 0 22:24/0 = 0
23:24/0 = 0 23:24/0 = 0
23:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:24/0 = 0 24:24/0 = 0
24:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:24/0 = 0 25:24/0 = 0
25:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:24/0 = 0 26:24/0 = 0
27:24/0 = 0 27:24/0 = 0
28:24/0 = 0 28:24/0 = 0
@@ -2961,14 +3132,23 @@ texture = ExtResource("5_q7rhw")
46:24/0 = 0 46:24/0 = 0
47:24/0 = 0 47:24/0 = 0
17:25/0 = 0 17:25/0 = 0
17:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:25/0 = 0 18:25/0 = 0
18:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:25/0 = 0 19:25/0 = 0
19:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:25/0 = 0 20:25/0 = 0
20:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:25/0 = 0 21:25/0 = 0
21:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:25/0 = 0 22:25/0 = 0
22:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:25/0 = 0 23:25/0 = 0
23:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:25/0 = 0 24:25/0 = 0
24:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:25/0 = 0 25:25/0 = 0
25:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:25/0 = 0 26:25/0 = 0
27:25/0 = 0 27:25/0 = 0
28:25/0 = 0 28:25/0 = 0
@@ -2992,13 +3172,21 @@ texture = ExtResource("5_q7rhw")
46:25/0 = 0 46:25/0 = 0
47:25/0 = 0 47:25/0 = 0
17:26/0 = 0 17:26/0 = 0
17:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:26/0 = 0 18:26/0 = 0
18:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:26/0 = 0 19:26/0 = 0
19:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:26/0 = 0 20:26/0 = 0
20:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:26/0 = 0 21:26/0 = 0
21:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:26/0 = 0 22:26/0 = 0
22:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:26/0 = 0 23:26/0 = 0
23:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:26/0 = 0 25:26/0 = 0
25:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:26/0 = 0 26:26/0 = 0
27:26/0 = 0 27:26/0 = 0
28:26/0 = 0 28:26/0 = 0
@@ -3022,14 +3210,23 @@ texture = ExtResource("5_q7rhw")
46:26/0 = 0 46:26/0 = 0
47:26/0 = 0 47:26/0 = 0
17:27/0 = 0 17:27/0 = 0
17:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:27/0 = 0 18:27/0 = 0
18:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:27/0 = 0 19:27/0 = 0
19:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:27/0 = 0 20:27/0 = 0
20:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:27/0 = 0 21:27/0 = 0
21:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:27/0 = 0 22:27/0 = 0
22:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:27/0 = 0 23:27/0 = 0
23:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:27/0 = 0 24:27/0 = 0
24:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:27/0 = 0 25:27/0 = 0
25:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:27/0 = 0 26:27/0 = 0
27:27/0 = 0 27:27/0 = 0
28:27/0 = 0 28:27/0 = 0

View File

@@ -3,6 +3,7 @@
[ext_resource type="PackedScene" uid="uid://bqi5s710xb1ju" path="res://objects/entities/brick_player.tscn" id="1_37wjj"] [ext_resource type="PackedScene" uid="uid://bqi5s710xb1ju" path="res://objects/entities/brick_player.tscn" id="1_37wjj"]
[ext_resource type="PackedScene" uid="uid://cawlpch2lk3a2" path="res://objects/level/world_environment.tscn" id="2_edawf"] [ext_resource type="PackedScene" uid="uid://cawlpch2lk3a2" path="res://objects/level/world_environment.tscn" id="2_edawf"]
[ext_resource type="PackedScene" uid="uid://6foggu31cu14" path="res://objects/level/ui_layer.tscn" id="3_4xc2i"] [ext_resource type="PackedScene" uid="uid://6foggu31cu14" path="res://objects/level/ui_layer.tscn" id="3_4xc2i"]
[ext_resource type="Script" uid="uid://c2h0pqhxiqswe" path="res://scripts/Resources/LevelResource.cs" id="3_ph1yb"]
[ext_resource type="PackedScene" uid="uid://cywsu7yrtjdog" path="res://objects/level/global_light.tscn" id="4_quuvq"] [ext_resource type="PackedScene" uid="uid://cywsu7yrtjdog" path="res://objects/level/global_light.tscn" id="4_quuvq"]
[ext_resource type="PackedScene" uid="uid://cb0mnye1ki5a6" path="res://objects/level/camera_2d.tscn" id="5_xakqe"] [ext_resource type="PackedScene" uid="uid://cb0mnye1ki5a6" path="res://objects/level/camera_2d.tscn" id="5_xakqe"]
[ext_resource type="Script" uid="uid://d23haq52m7ulv" path="res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_2d.gd" id="6_8kvwk"] [ext_resource type="Script" uid="uid://d23haq52m7ulv" path="res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_2d.gd" id="6_8kvwk"]
@@ -16,6 +17,12 @@
[ext_resource type="PackedScene" uid="uid://b4pdt1gv2ymyi" path="res://objects/tooltip.tscn" id="14_tiikr"] [ext_resource type="PackedScene" uid="uid://b4pdt1gv2ymyi" path="res://objects/tooltip.tscn" id="14_tiikr"]
[ext_resource type="PackedScene" uid="uid://12jnkdygpxwc" path="res://objects/entities/exit_level.tscn" id="15_x1nqv"] [ext_resource type="PackedScene" uid="uid://12jnkdygpxwc" path="res://objects/entities/exit_level.tscn" id="15_x1nqv"]
[sub_resource type="Resource" id="Resource_asu0i"]
script = ExtResource("3_ph1yb")
LevelName = "Tutorial 1"
ScenePath = "res://scenes/level_tutorial_1.tscn"
metadata/_custom_type_script = "uid://c2h0pqhxiqswe"
[sub_resource type="Resource" id="Resource_0nwt7"] [sub_resource type="Resource" id="Resource_0nwt7"]
script = ExtResource("7_3r0gs") script = ExtResource("7_3r0gs")
duration = 0.25 duration = 0.25
@@ -34,7 +41,7 @@ point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_7b7mt"] [sub_resource type="CurveTexture" id="CurveTexture_7b7mt"]
curve = SubResource("Curve_82d6e") curve = SubResource("Curve_82d6e")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_c4p0h"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_8xasx"]
resource_local_to_scene = true resource_local_to_scene = true
lifetime_randomness = 1.0 lifetime_randomness = 1.0
particle_flag_disable_z = true particle_flag_disable_z = true
@@ -60,6 +67,9 @@ color_ramp = SubResource("GradientTexture1D_f1fvy")
[node name="HUD" parent="UI Layer" index="0" node_paths=PackedStringArray("Health")] [node name="HUD" parent="UI Layer" index="0" node_paths=PackedStringArray("Health")]
Health = NodePath("../../Brick Player/HealthComponent") Health = NodePath("../../Brick Player/HealthComponent")
[node name="DeathScreen" parent="UI Layer" index="1"]
CurrentLevel = SubResource("Resource_asu0i")
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")] [node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent") SkillUnlockerComponent = NodePath("../../Brick Player/SkillUnlockerComponent")
ComponentsToDisable = [NodePath("../../Brick Player")] ComponentsToDisable = [NodePath("../../Brick Player")]
@@ -138,7 +148,7 @@ RequirementAmount = 0
position = Vector2(-93, 13) position = Vector2(-93, 13)
[node name="HitParticles" parent="Brick Player" index="23"] [node name="HitParticles" parent="Brick Player" index="23"]
process_material = SubResource("ParticleProcessMaterial_c4p0h") process_material = SubResource("ParticleProcessMaterial_8xasx")
[connection signal="Death" from="Brick Player/HealthComponent" to="UI Layer/DeathScreen" method="OnPlayerDeath"] [connection signal="Death" from="Brick Player/HealthComponent" to="UI Layer/DeathScreen" method="OnPlayerDeath"]
[connection signal="Death" from="Brick Player/HealthComponent" to="UI Layer/GameOverScreen" method="OnPlayerDeath"] [connection signal="Death" from="Brick Player/HealthComponent" to="UI Layer/GameOverScreen" method="OnPlayerDeath"]

View File

@@ -33,7 +33,7 @@ point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_7b7mt"] [sub_resource type="CurveTexture" id="CurveTexture_7b7mt"]
curve = SubResource("Curve_82d6e") curve = SubResource("Curve_82d6e")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_1jcnd"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_84xgs"]
resource_local_to_scene = true resource_local_to_scene = true
lifetime_randomness = 1.0 lifetime_randomness = 1.0
particle_flag_disable_z = true particle_flag_disable_z = true
@@ -50,7 +50,7 @@ scale_curve = SubResource("CurveTexture_7b7mt")
color = Color(0.764706, 0.443137, 0, 1) color = Color(0.764706, 0.443137, 0, 1)
color_ramp = SubResource("GradientTexture1D_f1fvy") color_ramp = SubResource("GradientTexture1D_f1fvy")
[sub_resource type="Resource" id="Resource_8o7w0"] [sub_resource type="Resource" id="Resource_1jcnd"]
resource_local_to_scene = true resource_local_to_scene = true
script = ExtResource("4_84xgs") script = ExtResource("4_84xgs")
LevelName = "LEVEL_1_NAME" LevelName = "LEVEL_1_NAME"
@@ -68,7 +68,7 @@ transition = 3
z_index = 10 z_index = 10
[node name="HitParticles" parent="Brick Player" index="23"] [node name="HitParticles" parent="Brick Player" index="23"]
process_material = SubResource("ParticleProcessMaterial_1jcnd") process_material = SubResource("ParticleProcessMaterial_84xgs")
[node name="WorldEnvironment" parent="." unique_id=1232714328 instance=ExtResource("2_1vw1j")] [node name="WorldEnvironment" parent="." unique_id=1232714328 instance=ExtResource("2_1vw1j")]
@@ -78,7 +78,7 @@ process_material = SubResource("ParticleProcessMaterial_1jcnd")
Health = NodePath("../../Brick Player/HealthComponent") Health = NodePath("../../Brick Player/HealthComponent")
[node name="DeathScreen" parent="UI Layer" index="1" node_paths=PackedStringArray("NodesToDisable")] [node name="DeathScreen" parent="UI Layer" index="1" node_paths=PackedStringArray("NodesToDisable")]
CurrentLevel = SubResource("Resource_8o7w0") CurrentLevel = SubResource("Resource_1jcnd")
NodesToDisable = [NodePath("../../Brick Player")] NodesToDisable = [NodePath("../../Brick Player")]
[node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")] [node name="Marketplace" parent="UI Layer" index="3" node_paths=PackedStringArray("SkillUnlockerComponent", "ComponentsToDisable")]
@@ -154,6 +154,11 @@ position = Vector2(1485, 25)
position = Vector2(712, -343) position = Vector2(712, -343)
Text = "LEVEL_1_TOOLTIP_1" Text = "LEVEL_1_TOOLTIP_1"
[node name="Tooltip4" parent="." unique_id=2082155588 instance=ExtResource("18_4bhfj")]
position = Vector2(59, 24)
Text = "LEVEL_1_TOOLTIP_4"
metadata/_edit_group_ = true
[node name="Tooltip2" parent="." unique_id=1863913906 instance=ExtResource("18_4bhfj")] [node name="Tooltip2" parent="." unique_id=1863913906 instance=ExtResource("18_4bhfj")]
position = Vector2(552, 25) position = Vector2(552, 25)
Text = "LEVEL_1_TOOLTIP_2" Text = "LEVEL_1_TOOLTIP_2"

File diff suppressed because one or more lines are too long

123
scenes/level_village_6.tscn Normal file

File diff suppressed because one or more lines are too long

View File

@@ -23,9 +23,7 @@ public partial class CollectableComponent : Node
/// Return false to prevent collection. /// Return false to prevent collection.
/// </summary> /// </summary>
public Func<Node2D, bool> CanCollect { get; set; } public Func<Node2D, bool> CanCollect { get; set; }
private FloatingTextManager _floatingTextManager;
public override void _Ready() public override void _Ready()
{ {
if (Area2D != null) if (Area2D != null)
@@ -35,8 +33,6 @@ public partial class CollectableComponent : Node
if (Owner.HasNode("FadeAwayComponent")) if (Owner.HasNode("FadeAwayComponent"))
_hasFadeAway = true; _hasFadeAway = true;
_floatingTextManager = GetNode<FloatingTextManager>(Constants.FloatingTextManagerPath);
} }
private async void OnArea2DBodyEntered(Node2D body) private async void OnArea2DBodyEntered(Node2D body)
@@ -53,21 +49,21 @@ public partial class CollectableComponent : Node
switch (Data.Type) switch (Data.Type)
{ {
case CollectableType.Coin: case CollectableType.Coin:
_floatingTextManager?.ShowCoin((int)Data.Amount, ownerNode.GlobalPosition); FloatingTextManager.Instance?.ShowCoin((int)Data.Amount, ownerNode.GlobalPosition);
EventBus.EmitCoinCollected((int)Data.Amount, ownerNode.GlobalPosition); EventBus.EmitCoinCollected((int)Data.Amount, ownerNode.GlobalPosition);
break; break;
case CollectableType.Health: case CollectableType.Health:
_floatingTextManager?.ShowMessage("Healed!", ownerNode.GlobalPosition); FloatingTextManager.Instance?.ShowMessage("Healed!", ownerNode.GlobalPosition);
EventBus.EmitItemCollected(Data.Type, Data.Amount, ownerNode.GlobalPosition); EventBus.EmitItemCollected(Data.Type, Data.Amount, ownerNode.GlobalPosition);
break; break;
case CollectableType.Kid: case CollectableType.Kid:
_floatingTextManager?.ShowMessage("Rescued!", ownerNode.GlobalPosition); FloatingTextManager.Instance?.ShowMessage("Rescued!", ownerNode.GlobalPosition);
EventBus.EmitChildRescued(ownerNode.GlobalPosition); EventBus.EmitChildRescued(ownerNode.GlobalPosition);
break; break;
case CollectableType.Skill: case CollectableType.Skill:
if (Data.Skill != null) if (Data.Skill != null)
{ {
_floatingTextManager?.ShowMessage($"{Data.Skill.Name} Unlocked!", ownerNode.GlobalPosition); FloatingTextManager.Instance?.ShowMessage($"{Data.Skill.Name} Unlocked!", ownerNode.GlobalPosition);
EventBus.EmitSkillCollected(Data.Skill, ownerNode.GlobalPosition); EventBus.EmitSkillCollected(Data.Skill, ownerNode.GlobalPosition);
} }
break; break;