Add new level, collapsable component, knockback component

This commit is contained in:
2024-12-31 02:51:07 +01:00
parent 529dc0f5dc
commit 366c269817
17 changed files with 647 additions and 31 deletions

View File

@@ -1,10 +1,12 @@
[gd_scene load_steps=17 format=4 uid="uid://h60obxmju6mo"]
[gd_scene load_steps=19 format=4 uid="uid://h60obxmju6mo"]
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_5lb42"]
[ext_resource type="TileSet" uid="uid://cl4bn8lofqvky" path="res://tileset/village/tileset_village.tres" id="1_d680t"]
[ext_resource type="Texture2D" uid="uid://dxvevrm15uus1" path="res://sprites/flowers_tileset.png" id="3_235u2"]
[ext_resource type="PackedScene" uid="uid://54w4wisfj8v8" path="res://objects/coin.tscn" id="3_ygehw"]
[ext_resource type="PackedScene" uid="uid://bqi5s710xb1ju" path="res://objects/brick_player.tscn" id="4_hetw8"]
[ext_resource type="PackedScene" uid="uid://ct8fim6mduyl3" path="res://objects/collapsing_bridge.tscn" id="6_84ckv"]
[ext_resource type="PackedScene" uid="uid://dmvipsoauefs3" path="res://objects/damage_test.tscn" id="7_a6wgf"]
[sub_resource type="Gradient" id="Gradient_anvhr"]
offsets = PackedFloat32Array(1)
@@ -250,6 +252,7 @@ texture = ExtResource("1_5lb42")
[sub_resource type="TileSetScenesCollectionSource" id="TileSetScenesCollectionSource_v3eon"]
scenes/1/scene = ExtResource("3_ygehw")
scenes/2/scene = ExtResource("6_84ckv")
[sub_resource type="TileSet" id="TileSet_yf4x4"]
physics_layer_0/collision_layer = 1
@@ -396,7 +399,7 @@ tile_map_data = PackedByteArray("AAD8////AAABAAAAAAD9////AAABAAAAAAD+////AAABAAA
tile_set = ExtResource("1_d680t")
[node name="Entities layer" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("AAAJAPz/AAAHAAMAAAAJAP3/AAAHAAQAAAAKAPz/AAAIAAMAAAAKAP3/AAAIAAQAAAALAP3/AAAIAAQAAAALAPz/AAAIAAMAAAAMAPz/AAAJAAMAAAAMAP3/AAAJAAQAAAANAPz/AAAKAAMAAAANAP3/AAAKAAQAAAAUAPz/AAAGAAMAADAVAPz/AAAGAAMAADAWAPz/AAAGAAMAADAcAAMAAAAGAAMAAGAPAPn/AAADAAYAAAAWAP3/AAALAAQAAAAWAP7/AAALAAQAAAAWAP//AAALAAQAAAAWAAAAAAALAAQAAAAWAAEAAAALAAQAAAAWAAIAAAALAAQAAAAWAAMAAAALAAQAAAAaAAMAAAAGAAQAAAAWAPn/AQAAAAAAAQAXAPn/AQAAAAAAAQAYAPn/AQAAAAAAAQAZAPn/AQAAAAAAAQAaAPn/AQAAAAAAAQAZAPj/AQAAAAAAAQAYAPj/AQAAAAAAAQAXAPj/AQAAAAAAAQAYAPf/AQAAAAAAAQA=")
tile_map_data = PackedByteArray("AAAJAPz/AAAHAAMAAAAJAP3/AAAHAAQAAAAKAPz/AAAIAAMAAAALAPz/AAAIAAMAAAAMAPz/AAAJAAMAAAANAPz/AAAKAAMAAAANAP3/AAAKAAQAAAAUAPz/AAAGAAMAADAVAPz/AAAGAAMAADAWAPz/AAAGAAMAADAcAAMAAAAGAAMAAGAPAPn/AAADAAYAAAAWAP3/AAALAAQAAAAWAP7/AAALAAQAAAAWAP//AAALAAQAAAAWAAAAAAALAAQAAAAWAAEAAAALAAQAAAAWAAIAAAALAAQAAAAWAAMAAAALAAQAAAAaAAMAAAAGAAQAAAAWAPn/AQAAAAAAAQAXAPn/AQAAAAAAAQAYAPn/AQAAAAAAAQAZAPn/AQAAAAAAAQAaAPn/AQAAAAAAAQAZAPj/AQAAAAAAAQAYAPj/AQAAAAAAAQAXAPj/AQAAAAAAAQAYAPf/AQAAAAAAAQAKAP3/AQAAAAAAAgALAP3/AQAAAAAAAgAMAP3/AQAAAAAAAgA=")
tile_set = SubResource("TileSet_yf4x4")
[node name="Foreground layer" type="TileMapLayer" parent="."]
@@ -413,3 +416,6 @@ metadata/_edit_group_ = true
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(237, -100)
[node name="Damage" parent="." instance=ExtResource("7_a6wgf")]
position = Vector2(64, -89)