Add spaceship exit component, enemy wave trigger, and update various scene properties

This commit is contained in:
2025-05-25 20:10:48 +02:00
parent bac0a8c5f7
commit 37b96c0f11
11 changed files with 286 additions and 21 deletions

View File

@@ -9,7 +9,7 @@ size = Vector2(12, 13)
[node name="Lever" type="Area2D" groups=["levers"]]
collision_layer = 0
collision_mask = 4
collision_mask = 20
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 1.5)