Add spaceship exit component, enemy wave trigger, and update various scene properties

This commit is contained in:
2025-05-25 20:10:48 +02:00
parent bac0a8c5f7
commit 37b96c0f11
11 changed files with 286 additions and 21 deletions

View File

@@ -131,7 +131,7 @@ texture = ExtResource("2_dfydr")
12:11/0 = 0
13:11/0 = 0
2:2/0 = 0
2:2/0/probability = 0.0
2:2/0/probability = 0.8
[resource]
sources/0 = SubResource("TileSetAtlasSource_cagp7")