feat: gameplay settings screen (deadzone + sensitivity)

This commit is contained in:
2026-03-19 03:47:15 +01:00
parent e647cd7b29
commit 38c86f1a67
5 changed files with 208 additions and 8 deletions

View File

@@ -0,0 +1,97 @@
[gd_scene load_steps=3 format=3 uid="uid://gameplay_settings_scene"]
[ext_resource type="Script" uid="uid://gameplay_settings_script" path="res://scripts/UI/GameplaySettings.cs" id="1_gameplay"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_gameplay"]
bg_color = Color(0, 0, 0, 1)
[node name="Gameplay Settings" type="Control" node_paths=PackedStringArray("DeadzoneSlider", "DeadzoneValueLabel", "SensitivitySlider", "SensitivityValueLabel", "GameplaySettingsControl")]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 6
size_flags_vertical = 6
script = ExtResource("1_gameplay")
DeadzoneSlider = NodePath("PanelContainer/MarginContainer/VBoxContainer/Deadzone/HSlider")
DeadzoneValueLabel = NodePath("PanelContainer/MarginContainer/VBoxContainer/Deadzone/HBoxContainer/DeadzoneValueLabel")
SensitivitySlider = NodePath("PanelContainer/MarginContainer/VBoxContainer/Sensitivity/HSlider")
SensitivityValueLabel = NodePath("PanelContainer/MarginContainer/VBoxContainer/Sensitivity/HBoxContainer/SensitivityValueLabel")
GameplaySettingsControl = NodePath(".")
[node name="PanelContainer" type="PanelContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_styles/panel = SubResource("StyleBoxFlat_gameplay")
[node name="MarginContainer" type="MarginContainer" parent="PanelContainer"]
layout_mode = 2
theme_override_constants/margin_left = 8
theme_override_constants/margin_top = 8
theme_override_constants/margin_right = 8
theme_override_constants/margin_bottom = 8
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/MarginContainer"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
[node name="Gameplay" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
text = "GAMEPLAY"
horizontal_alignment = 1
vertical_alignment = 1
uppercase = true
[node name="Spacer" type="Control" parent="PanelContainer/MarginContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 32)
layout_mode = 2
size_flags_vertical = 3
[node name="Deadzone" type="VBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/separation = 4
[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer/Deadzone"]
layout_mode = 2
[node name="DeadzoneLabel" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/Deadzone/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
text = "GAMEPAD_DEADZONE"
[node name="DeadzoneValueLabel" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/Deadzone/HBoxContainer"]
layout_mode = 2
text = "0.20"
[node name="HSlider" type="HSlider" parent="PanelContainer/MarginContainer/VBoxContainer/Deadzone"]
custom_minimum_size = Vector2(64, 0)
layout_mode = 2
value = 0.2
[node name="Sensitivity" type="VBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/separation = 4
[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer/Sensitivity"]
layout_mode = 2
[node name="SensitivityLabel" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/Sensitivity/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
text = "GAMEPAD_SENSITIVITY"
[node name="SensitivityValueLabel" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer/Sensitivity/HBoxContainer"]
layout_mode = 2
text = "1.00"
[node name="HSlider" type="HSlider" parent="PanelContainer/MarginContainer/VBoxContainer/Sensitivity"]
custom_minimum_size = Vector2(64, 0)
layout_mode = 2
value = 1.0

View File

@@ -68,7 +68,6 @@ flat = true
[node name="Gameplay Settings Button" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
disabled = true
text = "GAMEPLAY_BUTTON"
flat = true