Refactor charge throw component; add minimum charge duration and improve charge handling

This commit is contained in:
2025-05-12 23:16:55 +02:00
parent 59c309409c
commit 3d65daf0c5
4 changed files with 21 additions and 13 deletions

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@@ -80,7 +80,7 @@ health_component = NodePath("../HealthComponent")
[node name="Hitbox" type="Area2D" parent="."]
collision_layer = 8
collision_mask = 20
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
position = Vector2(-2, 0.5)