Implement core game functionality with AppRoot, SaveClient, PlayerRepository, and LevelRepository classes
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@@ -77,6 +77,10 @@ nodes_to_disable = [NodePath("../../Brick Player")]
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skill_unlocker = NodePath("../../Brick Player/SkillUnlockerComponent")
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components_to_disable = [NodePath("../../Brick Player")]
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[node name="Pause menu" parent="UI Layer" index="4" node_paths=PackedStringArray("PauseMenuControl", "SettingsControl")]
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PauseMenuControl = NodePath(".")
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SettingsControl = NodePath("../Settings menu")
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[node name="Global Light" parent="." instance=ExtResource("4_mc58c")]
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[node name="Camera2D" parent="." instance=ExtResource("5_sskgn")]
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