Implement core game functionality with AppRoot, SaveClient, PlayerRepository, and LevelRepository classes

This commit is contained in:
2025-08-15 02:46:02 +02:00
parent 173f0e5703
commit 406036504a
38 changed files with 422 additions and 213 deletions

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@@ -77,6 +77,10 @@ nodes_to_disable = [NodePath("../../Brick Player")]
skill_unlocker = NodePath("../../Brick Player/SkillUnlockerComponent")
components_to_disable = [NodePath("../../Brick Player")]
[node name="Pause menu" parent="UI Layer" index="4" node_paths=PackedStringArray("PauseMenuControl", "SettingsControl")]
PauseMenuControl = NodePath(".")
SettingsControl = NodePath("../Settings menu")
[node name="Global Light" parent="." instance=ExtResource("4_mc58c")]
[node name="Camera2D" parent="." instance=ExtResource("5_sskgn")]