feat: Implement a skill pickup system with a new collectable type, event handling, and dedicated pickup objects.
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@@ -49,6 +49,7 @@ StatisticsEventHandler="*res://scripts/Events/StatisticsEventHandler.cs"
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CoinStateHandler="*res://scripts/Events/CoinStateHandler.cs"
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LevelStateHandler="*res://scripts/Events/LevelStateHandler.cs"
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LivesStateHandler="*res://scripts/Events/LivesStateHandler.cs"
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SkillCollectHandler="*res://scripts/Events/SkillCollectHandler.cs"
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GameStateStore="*res://Autoloads/GameStateStore.cs"
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GameManager="*res://objects/game_manager.tscn"
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