feat: Implement a skill pickup system with a new collectable type, event handling, and dedicated pickup objects.

This commit is contained in:
2026-01-31 17:12:57 +01:00
parent fda544d0f1
commit 425fa5b940
11 changed files with 145 additions and 2 deletions

View File

@@ -0,0 +1,10 @@
[gd_resource type="Resource" script_class="CollectableResource" load_steps=3 format=3]
[ext_resource type="Script" path="res://scripts/Resources/CollectableResource.cs" id="1_script"]
[ext_resource type="Resource" uid="uid://bxsgq8703qx4u" path="res://resources/skills/double_jump.tres" id="2_skill"]
[resource]
script = ExtResource("1_script")
Amount = 0.0
Type = 3
Skill = ExtResource("2_skill")