Add skill management system with unlocker and save functionality
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objects/player_skills/brick_throw_skill.tscn
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9
objects/player_skills/brick_throw_skill.tscn
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[gd_scene load_steps=3 format=3 uid="uid://coayig4dxelo2"]
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[ext_resource type="Script" path="res://scripts/components/brick_throw.gd" id="1_hniwk"]
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[ext_resource type="PackedScene" uid="uid://bymro4t7angv5" path="res://objects/brick.tscn" id="2_4txoq"]
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[node name="BrickThrowComponent" type="Node"]
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script = ExtResource("1_hniwk")
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brick_scene = ExtResource("2_4txoq")
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fire_rate = 0.3
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