Remove ProgressiveDamageComponent from village level
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@@ -60,10 +60,6 @@ z_index = 10
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[node name="HitParticles" parent="Brick Player" index="26"]
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[node name="HitParticles" parent="Brick Player" index="26"]
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process_material = SubResource("ParticleProcessMaterial_lgb3u")
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process_material = SubResource("ParticleProcessMaterial_lgb3u")
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[node name="ProgressiveDamageComponent" parent="Brick Player" index="31"]
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MinJumpHeight = null
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JumpReductionPercentage = null
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[node name="WorldEnvironment" parent="." instance=ExtResource("2_1vw1j")]
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[node name="WorldEnvironment" parent="." instance=ExtResource("2_1vw1j")]
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[node name="UI Layer" parent="." instance=ExtResource("3_4fsls")]
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[node name="UI Layer" parent="." instance=ExtResource("3_4fsls")]
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