Add PhantomCamera components and UI elements for improved scene management; refactor existing components for better integration

This commit is contained in:
2025-08-26 19:48:48 +02:00
parent cea3956fbb
commit 4c15f50f6e
65 changed files with 2654 additions and 61 deletions

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Width:  |  Height:  |  Size: 647 B

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importer="texture"
type="CompressedTexture2D"
uid="uid://rghrkoqrm2ig"
path="res://.godot/imported/Select.svg-cdf90b8b400d3b91a023b70c6a823894.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/phantom_camera/icons/viewfinder/Select.svg"
dest_files=["res://.godot/imported/Select.svg-cdf90b8b400d3b91a023b70c6a823894.ctex"]
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compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=2.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false