Add PhantomCamera components and UI elements for improved scene management; refactor existing components for better integration
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@@ -10,7 +10,7 @@ public partial class ShipShooterComponent : Node
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[Export] public Marker2D BulletSpawn { get; set; }
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[Export] public AudioStreamPlayer2D ShootSfx { get; set; }
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private bool _canShoot = false;
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private bool _canShoot = true;
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public override void _Ready()
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{
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