Add achievement system with unlock and UI popup functionality (#8)
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[configuration]
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entry_symbol = "godotsteam_init"
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compatibility_minimum = "4.4"
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[libraries]
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macos.debug = "res://addons/godotsteam/osx/libgodotsteam.macos.template_debug.framework"
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macos.release = "res://addons/godotsteam/osx/libgodotsteam.macos.template_release.framework"
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windows.debug.x86_64 = "res://addons/godotsteam/win64/libgodotsteam.windows.template_debug.x86_64.dll"
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windows.debug.x86_32 = "res://addons/godotsteam/win32/libgodotsteam.windows.template_debug.x86_32.dll"
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windows.release.x86_64 = "res://addons/godotsteam/win64/libgodotsteam.windows.template_release.x86_64.dll"
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windows.release.x86_32 = "res://addons/godotsteam/win32/libgodotsteam.windows.template_release.x86_32.dll"
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linux.debug.x86_64 = "res://addons/godotsteam/linux64/libgodotsteam.linux.template_debug.x86_64.so"
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linux.debug.x86_32 = "res://addons/godotsteam/linux32/libgodotsteam.linux.template_debug.x86_32.so"
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linux.release.x86_64 = "res://addons/godotsteam/linux64/libgodotsteam.linux.template_release.x86_64.so"
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linux.release.x86_32 = "res://addons/godotsteam/linux32/libgodotsteam.linux.template_release.x86_32.so"
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[dependencies]
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macos.universal = { "res://addons/godotsteam/osx/libsteam_api.dylib": "" }
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windows.x86_64 = { "res://addons/godotsteam/win64/steam_api64.dll": "" }
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windows.x86_32 = { "res://addons/godotsteam/win32/steam_api.dll": "" }
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linux.x86_64 = { "res://addons/godotsteam/linux64/libsteam_api.so": "" }
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linux.x86_32 = { "res://addons/godotsteam/linux32/libsteam_api.so": "" }
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uid://cbt61wgh4qe5l
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleExecutable</key>
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<string>libgodotsteam.debug</string>
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<key>CFBundleIdentifier</key>
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<string>org.godotsteam.godotsteam</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>libgodotsteam.debug</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>4.15</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>MacOSX</string>
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</array>
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<key>CFBundleVersion</key>
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<string>4.15</string>
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<key>LSMinimumSystemVersion</key>
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<string>10.12</string>
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</dict>
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</plist>
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleExecutable</key>
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<string>libgodotsteam</string>
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<key>CFBundleIdentifier</key>
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<string>org.godotsteam.godotsteam</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>libgodotsteam</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>4.15</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>MacOSX</string>
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</array>
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<key>CFBundleVersion</key>
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<string>4.15</string>
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<key>LSMinimumSystemVersion</key>
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<string>10.12</string>
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</dict>
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</plist>
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