Add achievement system with unlock and UI popup functionality (#8)
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scripts/Resources/AchievementResource.cs
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13
scripts/Resources/AchievementResource.cs
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using Godot;
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namespace Mr.BrickAdventures.scripts.Resources;
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[GlobalClass]
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public partial class AchievementResource : Resource
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{
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[Export] public string Id { get; set; } = ""; // e.g., "level_1_complete"
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[Export] public string DisplayName { get; set; } = "New Achievement";
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[Export(PropertyHint.MultilineText)] public string Description { get; set; } = "";
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[Export] public Texture2D Icon { get; set; }
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[Export] public bool IsSecret { get; set; } = false;
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}
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scripts/Resources/AchievementResource.cs.uid
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scripts/Resources/AchievementResource.cs.uid
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uid://duib5phrmpro5
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