feat: add movement presets for platform and spaceship, update abilities in scenes

This commit is contained in:
2026-03-19 02:55:03 +01:00
parent 551dc09485
commit 53ebbbbac3
8 changed files with 94 additions and 80 deletions

View File

@@ -1,14 +1,15 @@
[gd_scene load_steps=3 format=3 uid="uid://dkqa3q6j2gof4"]
[gd_scene format=3 uid="uid://dkqa3q6j2gof4"]
[ext_resource type="Script" uid="uid://d3gfg05ll8uw3" path="res://scripts/components/SpaceshipExitComponent.cs" id="1_1cmfv"]
[ext_resource type="Resource" uid="uid://vgutbpovj8hc" path="res://resources/movement_presets/platform_movement.tres" id="2_njt46"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_njt46"]
[node name="Spaceship exit" type="Area2D" node_paths=PackedStringArray("Area")]
[node name="Spaceship exit" type="Area2D" unique_id=922920366]
collision_layer = 0
collision_mask = 4
script = ExtResource("1_1cmfv")
Area = NodePath(".")
Preset = ExtResource("2_njt46")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1697409658]
shape = SubResource("RectangleShape2D_njt46")