feat: add movement presets for platform and spaceship, update abilities in scenes

This commit is contained in:
2026-03-19 02:55:03 +01:00
parent 551dc09485
commit 53ebbbbac3
8 changed files with 94 additions and 80 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=3 uid="uid://bi6v7u17vg1ww"]
[gd_scene format=3 uid="uid://bi6v7u17vg1ww"]
[ext_resource type="Script" uid="uid://dru77vj07e18s" path="res://Autoloads/SkillManager.cs" id="1_31033"]
[ext_resource type="Script" uid="uid://d4crrfmbgxnqf" path="res://scripts/Resources/SkillData.cs" id="2_87da4"]
@@ -12,6 +12,6 @@
[ext_resource type="Resource" uid="uid://d12defdtmlk0u" path="res://resources/skills/brick_shield.tres" id="11_6wy8o"]
[ext_resource type="Resource" uid="uid://dghnl301o1aiy" path="res://resources/skills/brick_armor.tres" id="12_gib8v"]
[node name="SkillManager" type="Node"]
[node name="SkillManager" type="Node" unique_id=1205356464]
script = ExtResource("1_31033")
AvailableSkills = Array[ExtResource("2_87da4")]([ExtResource("3_shjvi"), ExtResource("4_53vnv"), ExtResource("5_77gav"), ExtResource("6_gib8v"), ExtResource("10_gib8v"), ExtResource("8_87da4"), ExtResource("9_77gav"), ExtResource("11_6wy8o"), ExtResource("12_gib8v")])