Add charge throw mechanics; refactor bullet and brick components

This commit is contained in:
2025-05-12 23:08:54 +02:00
parent b09bee9fb6
commit 59c309409c
34 changed files with 422 additions and 96 deletions

View File

@@ -0,0 +1,17 @@
[gd_scene load_steps=4 format=3 uid="uid://bg76mtpcmfm2j"]
[ext_resource type="Script" uid="uid://q32rtephu1t1" path="res://scripts/ui/charge_progress_bar.gd" id="1_014ut"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_arbva"]
bg_color = Color(0, 0, 0, 1)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_014ut"]
bg_color = Color(0.921569, 0.827451, 0.12549, 1)
[node name="ProgressBar" type="ProgressBar" node_paths=PackedStringArray("progress_bar")]
offset_right = 40.0
offset_bottom = 10.0
theme_override_styles/background = SubResource("StyleBoxFlat_arbva")
theme_override_styles/fill = SubResource("StyleBoxFlat_014ut")
script = ExtResource("1_014ut")
progress_bar = NodePath(".")