Add charge throw mechanics; refactor bullet and brick components
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@@ -9,6 +9,7 @@ name = "Brick power"
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description = "Allows you to throw bricks at enemies"
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node = ExtResource("1_5gnea")
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config = {
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"charge_throw_component": NodePath("ChargeThrowComponent"),
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"player_controller": NodePath("."),
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"timer": NodePath("ThrowTimer")
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}
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@@ -11,6 +11,7 @@ description = "Allows you to throw explosive bricks at enemies"
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node = ExtResource("2_e0o8w")
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config = {
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"brick_scene": ExtResource("1_6pfoa"),
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"charge_throw_component": NodePath("./ChargeThrowComponent"),
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"player_controller": NodePath("."),
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"timer": NodePath("ThrowTimer")
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}
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