Add audio bus configuration for various sound effects and update main scene reference

This commit is contained in:
2025-05-25 12:57:16 +02:00
parent dd921e3396
commit 5b793736f4
21 changed files with 274 additions and 2 deletions

View File

@@ -166,9 +166,11 @@ ice_fx = NodePath("../Ice FX")
[node name="sfx_hurt" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("13_u4k3d")
bus = &"sfx"
[node name="sfx_shoot" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("14_tdjks")
bus = &"sfx"
[node name="FireFX" parent="." instance=ExtResource("15_mc6rj")]
position = Vector2(0, 9)