Add audio bus configuration for various sound effects and update main scene reference
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@@ -166,9 +166,11 @@ ice_fx = NodePath("../Ice FX")
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[node name="sfx_hurt" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("13_u4k3d")
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bus = &"sfx"
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[node name="sfx_shoot" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("14_tdjks")
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bus = &"sfx"
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[node name="FireFX" parent="." instance=ExtResource("15_mc6rj")]
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position = Vector2(0, 9)
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