Add audio bus configuration for various sound effects and update main scene reference

This commit is contained in:
2025-05-25 12:57:16 +02:00
parent dd921e3396
commit 5b793736f4
21 changed files with 274 additions and 2 deletions

84
objects/ui/main_menu.tscn Normal file
View File

@@ -0,0 +1,84 @@
[gd_scene load_steps=3 format=3 uid="uid://8b6ol5sssbgo"]
[ext_resource type="Script" uid="uid://hyfvthdbgjbc" path="res://scripts/ui/main_menu.gd" id="1_epxpl"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_qv2q0"]
bg_color = Color(0, 0, 0, 1)
[node name="MainMenu" type="Control" node_paths=PackedStringArray("main_menu_control", "new_game_button", "continue_button", "settings_button", "credits_button", "exit_button", "version_label")]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_epxpl")
main_menu_control = NodePath(".")
new_game_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/NewGameButton")
continue_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/ContinueButton")
settings_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/SettingsButton")
credits_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/CreditsButton")
exit_button = NodePath("PanelContainer/MarginContainer/VBoxContainer/QuitButton")
version_label = NodePath("PanelContainer/MarginContainer/VBoxContainer/version")
[node name="PanelContainer" type="PanelContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_styles/panel = SubResource("StyleBoxFlat_qv2q0")
[node name="MarginContainer" type="MarginContainer" parent="PanelContainer"]
layout_mode = 2
theme_override_constants/margin_left = 32
theme_override_constants/margin_top = 32
theme_override_constants/margin_right = 32
theme_override_constants/margin_bottom = 32
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/MarginContainer"]
layout_mode = 2
theme_override_constants/separation = 16
[node name="Label" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
text = "MR. BRICK ADVENTURES"
horizontal_alignment = 1
uppercase = true
[node name="Spacer" type="Control" parent="PanelContainer/MarginContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 32)
layout_mode = 2
size_flags_vertical = 3
[node name="ContinueButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
text = "CONTINUE"
flat = true
[node name="NewGameButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
text = "NEW GAME"
flat = true
[node name="SettingsButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
text = "SETTINGS"
flat = true
[node name="CreditsButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
text = "CREDITS"
flat = true
[node name="QuitButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
text = "QUIT GAME"
flat = true
[node name="version" type="Label" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
size_flags_horizontal = 0
size_flags_vertical = 8
text = "v. in-dev"