Add audio bus configuration for various sound effects and update main scene reference
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6
scripts/ui/credits.gd
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6
scripts/ui/credits.gd
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extends Control
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func _unhandled_input(event: InputEvent) -> void:
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if event.is_action_pressed("ui_cancel"):
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if UiManager.is_screen_on_top(self):
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UiManager.pop_screen()
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