Refactor HUD and level names for internationalization; update tooltip texts and descriptions
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@@ -8,8 +8,8 @@
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[resource]
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script = ExtResource("3_cgsq1")
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name = "Explosive brick"
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description = "Allows you to throw explosive bricks at enemies"
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name = "EXPLOSIVE_BRICK"
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description = "EXPLOSIVE_BRICK_DESCRIPTION"
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node = ExtResource("2_e0o8w")
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config = {
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"brick_scene": ExtResource("1_6pfoa"),
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