Refactor HUD and level names for internationalization; update tooltip texts and descriptions
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@@ -129,15 +129,15 @@ position = Vector2(1485, 25)
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[node name="Tooltip" parent="." instance=ExtResource("18_4bhfj")]
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position = Vector2(712, -343)
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text = "Some blocks might collapse"
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text = "LEVEL_1_TOOLTIP_1"
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[node name="Tooltip2" parent="." instance=ExtResource("18_4bhfj")]
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position = Vector2(552, 25)
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text = "Jump to the other side!"
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text = "LEVEL_1_TOOLTIP_2"
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[node name="Tooltip3" parent="." instance=ExtResource("18_4bhfj")]
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position = Vector2(-59, -247)
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text = "To rescue your child, you need to find the lever."
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text = "LEVEL_1_TOOLTIP_3"
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[connection signal="on_death" from="Brick Player/HealthComponent" to="UI Layer/DeathScreen" method="on_player_death"]
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[connection signal="on_death" from="Brick Player/HealthComponent" to="UI Layer/GameOverScreen" method="on_player_death"]
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