Refactor HUD and level names for internationalization; update tooltip texts and descriptions

This commit is contained in:
2025-05-25 15:16:55 +02:00
parent 25676db130
commit 5da55f3718
19 changed files with 39 additions and 27 deletions

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@@ -129,15 +129,15 @@ position = Vector2(1485, 25)
[node name="Tooltip" parent="." instance=ExtResource("18_4bhfj")]
position = Vector2(712, -343)
text = "Some blocks might collapse"
text = "LEVEL_1_TOOLTIP_1"
[node name="Tooltip2" parent="." instance=ExtResource("18_4bhfj")]
position = Vector2(552, 25)
text = "Jump to the other side!"
text = "LEVEL_1_TOOLTIP_2"
[node name="Tooltip3" parent="." instance=ExtResource("18_4bhfj")]
position = Vector2(-59, -247)
text = "To rescue your child, you need to find the lever."
text = "LEVEL_1_TOOLTIP_3"
[connection signal="on_death" from="Brick Player/HealthComponent" to="UI Layer/DeathScreen" method="on_player_death"]
[connection signal="on_death" from="Brick Player/HealthComponent" to="UI Layer/GameOverScreen" method="on_player_death"]