Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling

This commit is contained in:
2025-08-26 23:05:30 +02:00
parent 6e71c321f7
commit 6c733d3159
339 changed files with 18075 additions and 3491 deletions

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d3baj6rygkb3f"
path="res://.godot/imported/update.svg-f1628866ed4eb2e13e3b81f75443687e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/dialogue_manager/assets/update.svg"
dest_files=["res://.godot/imported/update.svg-f1628866ed4eb2e13e3b81f75443687e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false