Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling
This commit is contained in:
56
addons/dialogue_manager/components/errors_panel.tscn
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56
addons/dialogue_manager/components/errors_panel.tscn
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[gd_scene load_steps=4 format=3 uid="uid://cs8pwrxr5vxix"]
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[ext_resource type="Script" uid="uid://d2l8nlb6hhrfp" path="res://addons/dialogue_manager/components/errors_panel.gd" id="1_nfm3c"]
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[sub_resource type="Image" id="Image_w0gko"]
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data = {
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"format": "RGBA8",
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"height": 16,
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"mipmaps": false,
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"width": 16
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}
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[sub_resource type="ImageTexture" id="ImageTexture_s6fxl"]
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image = SubResource("Image_w0gko")
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[node name="ErrorsPanel" type="HBoxContainer"]
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visible = false
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offset_right = 1024.0
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offset_bottom = 600.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_nfm3c")
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metadata/_edit_layout_mode = 1
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[node name="ErrorButton" type="Button" parent="."]
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layout_mode = 2
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size_flags_horizontal = 3
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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theme_override_colors/font_hover_color = Color(0, 0, 0, 1)
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theme_override_constants/h_separation = 3
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icon = SubResource("ImageTexture_s6fxl")
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flat = true
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alignment = 0
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text_overrun_behavior = 4
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[node name="Spacer" type="Control" parent="."]
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custom_minimum_size = Vector2(40, 0)
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layout_mode = 2
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[node name="PreviousButton" type="Button" parent="."]
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layout_mode = 2
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icon = SubResource("ImageTexture_s6fxl")
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flat = true
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[node name="CountLabel" type="Label" parent="."]
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layout_mode = 2
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[node name="NextButton" type="Button" parent="."]
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layout_mode = 2
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icon = SubResource("ImageTexture_s6fxl")
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flat = true
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[connection signal="pressed" from="ErrorButton" to="." method="_on_error_button_pressed"]
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[connection signal="pressed" from="PreviousButton" to="." method="_on_previous_button_pressed"]
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[connection signal="pressed" from="NextButton" to="." method="_on_next_button_pressed"]
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