Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling

This commit is contained in:
2025-08-26 23:05:30 +02:00
parent 6e71c321f7
commit 6c733d3159
339 changed files with 18075 additions and 3491 deletions

View File

@@ -3,7 +3,7 @@
[ext_resource type="Texture2D" uid="uid://djifxc5x0dyrw" path="res://sprites/ppc_tileset.png" id="1_1co1x"]
[ext_resource type="Script" uid="uid://r4jybneigfcn" path="res://scripts/components/CollectableComponent.cs" id="2_lthbn"]
[ext_resource type="Resource" uid="uid://b6xqotmke54x" path="res://resources/collectables/big_treasure.tres" id="3_k64cr"]
[ext_resource type="Script" uid="uid://bg75hnr3q6grk" path="res://scripts/components/fade_away.gd" id="4_nw7tw"]
[ext_resource type="Script" uid="uid://bjln6jb1sigx2" path="res://scripts/components/FadeAwayComponent.cs" id="4_qwwsj"]
[ext_resource type="AudioStream" uid="uid://wr7n5ivv06ux" path="res://sfx/pickup_coin_4.wav" id="5_fxf8v"]
[sub_resource type="CircleShape2D" id="CircleShape2D_3ask2"]
@@ -29,12 +29,11 @@ CollisionShape = NodePath("../CollisionShape2D")
Data = ExtResource("3_k64cr")
Sfx = NodePath("../sfx")
[node name="FadeAwayComponent" type="Node" parent="." node_paths=PackedStringArray("sprite2d", "root", "area2d")]
script = ExtResource("4_nw7tw")
sprite2d = NodePath("../Sprite2D")
fade_duration = 0.4
root = NodePath("..")
area2d = NodePath("..")
[node name="FadeAwayComponent" type="Node" parent="." node_paths=PackedStringArray("Sprite", "Area")]
script = ExtResource("4_qwwsj")
Sprite = NodePath("../Sprite2D")
FadeDuration = 0.4
Area = NodePath("..")
[node name="sfx" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("5_fxf8v")