Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling
This commit is contained in:
@@ -49,15 +49,13 @@ VisibilityNotifier = NodePath("../VisibleOnScreenNotifier2D")
|
||||
[node name="ProjectileInitComponent" type="Node" parent="." node_paths=PackedStringArray("LaunchComponent")]
|
||||
script = ExtResource("5_aiue8")
|
||||
LaunchComponent = NodePath("../LaunchComponent")
|
||||
metadata/_custom_type_script = "uid://bgty7040ams6s"
|
||||
|
||||
[node name="LaunchComponent" type="Node2D" parent="."]
|
||||
script = ExtResource("6_t4c40")
|
||||
metadata/_custom_type_script = "uid://873un8agkyja"
|
||||
Speed = 64.0
|
||||
|
||||
[node name="StraightMotionComponent" type="Node" parent="." node_paths=PackedStringArray("LaunchComponent")]
|
||||
script = ExtResource("7_y10b5")
|
||||
LaunchComponent = NodePath("../LaunchComponent")
|
||||
metadata/_custom_type_script = "uid://cvcnfrr1udco5"
|
||||
|
||||
[node name="TerrainHitFX" parent="." instance=ExtResource("8_d0tcd")]
|
||||
|
Reference in New Issue
Block a user