Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling

This commit is contained in:
2025-08-26 23:05:30 +02:00
parent 6e71c321f7
commit 6c733d3159
339 changed files with 18075 additions and 3491 deletions

View File

@@ -49,15 +49,13 @@ VisibilityNotifier = NodePath("../VisibleOnScreenNotifier2D")
[node name="ProjectileInitComponent" type="Node" parent="." node_paths=PackedStringArray("LaunchComponent")]
script = ExtResource("5_aiue8")
LaunchComponent = NodePath("../LaunchComponent")
metadata/_custom_type_script = "uid://bgty7040ams6s"
[node name="LaunchComponent" type="Node2D" parent="."]
script = ExtResource("6_t4c40")
metadata/_custom_type_script = "uid://873un8agkyja"
Speed = 64.0
[node name="StraightMotionComponent" type="Node" parent="." node_paths=PackedStringArray("LaunchComponent")]
script = ExtResource("7_y10b5")
LaunchComponent = NodePath("../LaunchComponent")
metadata/_custom_type_script = "uid://cvcnfrr1udco5"
[node name="TerrainHitFX" parent="." instance=ExtResource("8_d0tcd")]